Killing Floor 2

Killing Floor 2

193 ratings
Jaywalkers Tunnel
   
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Maps and Mods: Maps, Survival
File Size
Posted
Updated
27.879 MB
14 Sep, 2017 @ 2:00pm
2 Mar, 2019 @ 10:14am
4 Change Notes ( view )

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Jaywalkers Tunnel

Description
Welcome to high octane Hell! Can you survive the rush hour, dodging Zeds AND speeding cars?
Jaywalkers will have you dancing your little feet off trying to stay alive in possibly one of the most intense Killing Floor 2 custom maps to date.

[]H1Map features:[/h1]

- A total of 12 lanes spawn random vehicles at random intervals. Most of them are deadly, so don't get hit!
- Each vehicle moves at custom speed and deals varying damage, usually based on its size and weight.
- Players suffer almost certain death if struck by a vehicle - only the biggest and strongest Zed can potentially survive.
- Each lane is equipped with red warning lights, indicating when a vehicle is active in that lane.
- During boss and trader waves, vehicles will stop spawning after a short delay.

- A handful of custom artwork textures.
- Numerous custom vehicle sound effects.
- Several minor custom destructible actors to shoot and break.

IMPORTANT NOTES AND HINTS!

* This map is very challenging. Cars move fast and deal HUGE damage to both Zed and players. If you get hit, you most likely die. Always keep an eye out for the red warning lights.

* A Zed that dies to a car without first taking damage from a player will not reward any dosh. Because many Zed will die this way, you should expect to generally earn less dosh on this map. Try 'tagging' as many Zeds as you can by hitting them at least once to earn assist dosh.

* Lanes will stop spawning during Boss and Trader waves, but due to the randomized delay sequence, some vehicles may continue spawning for a short period after - death immunity will keep you alive if you get hit by a car at this point, but you will still take damage and survive with 1 health.
51 Comments
Smoku Znad Potoku 26 Sep, 2020 @ 7:47am 
The worst map I've ever seen
Sean Sindahl  [author] 26 Sep, 2020 @ 7:46am 
Cool story bro
The Duke 19 Oct, 2019 @ 6:15pm 
hilarious stuff downloading it to try it out
Sean Sindahl  [author] 29 Jun, 2019 @ 4:26am 
Absolutely mate, I had more than a few lol's watching it :freidk:
Gov,nor GR££N☕ 28 Jun, 2019 @ 1:56pm 
Thanks for featuring my video! :MrFoster::cozyspaceengineersc:
MrRogersBestNeighbor 10 Mar, 2019 @ 4:00pm 
Also, I'd really love to see a map like this, but in a city. With traffic lights that show you when cars are about to come. With train tracks and trains that go by at another part of the map. As long as it didn't have wide open spaces that allow players to hold up indefinitely to completely avoid the cars (like Gasstation or whatever that map is called). So it forces players to have to cross at some point when getting overwhelmed.
MrRogersBestNeighbor 10 Mar, 2019 @ 4:00pm 
This map is ridiculously fun when you take some time to adapt to it!
I'd love to see more maps like this (with obstacles that kill players, rather than obstacles that look like they'd kill players, but only tickle them, like in a few of the TW Official maps).

One thing that I think would improve the map substantially is if the red lights turned from red to green when a car comes out. Or if the red light turned off when a car gets halfway down the road.
The red lights stay on for too long, so it gets really confusing trying to figure out if a car had already passed or if a car is coming, so you're not sure exactly whether or not it's safe to cross that road.
HAPPYCAT 2 Mar, 2019 @ 10:30am 
Thanks Sean, added to Happycat's Litterbox, 52.228.24.111:7777
Sean Sindahl  [author] 2 Mar, 2019 @ 10:19am 
Version 1.3 is live!

* Added Stand Your Ground zones
* Combined several additional floor meshes for better performance and visuals
* Removed top level maintenance spawn to prevent ZEDs getting stuck
* Added a failsafe function to prevent live ZEDs going out of bounds from being knocked out of the map

Next update will add the option for players to enable cars during Boss waves as well as support for VS Survival mode.
I, Raccbot 🦝 24 Dec, 2018 @ 10:33pm 
Broken, needs fixing. Getting hit by cars doesn't kill anymore. Lame :c