Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah, this mod was made with Coop in mind, so it might be slightly too strong against player Specials. The whole reason I upped this weapon in particular's damage to 50 wasn't just to be able to kill Commons in two bullets, but also because most Special Infected have HP values that are multiples of 50 as well, which makes this weapon a decent Special screener if your party is lacking in dedicated anti-Special weapons. But yeah, I could ramble about balance for hours.
Thank you.
@Konii:
What do you mean? I've already made several Pistol rebalance mods. You can find them in the above collections. Is that what you meant?
@Lanboing R.S:
I have no idea what that means, but I'm glad you're happy. :)
The model I used in the images is this one:
http://steamproxy.net/sharedfiles/filedetails/?id=552740523
There's also an Olive Drab colour version of it:
http://steamproxy.net/sharedfiles/filedetails/?id=553432202