Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The first time this happened was a difficulty 3 game, with 8 Civs 16 city states, but i reduced the number of city states to 0, my first city spawned the orb resource, however the 2 cities i created after that did not spawn any orb in a 3 tile range from the city. The second game was a test game, same thing as the first game, 8 Civ but 0 city states, but i set it to difficulty 1, and my first 2 cities did not spawn the orb resource too. Did not check whether it was caused by tiles like wonders, mountains or oceans yet.
Both maps were chosen as Pangaea, my own civ was pre chosen as the mod, with quick combat and movement, everything else was random.
Now includes support for Events and Decisions.
Deleted all files and references to orbs, crashed after one whole turn.
Did the same with the hero, crashed after pressing end turn on the 3rd turn.
I then removed the great general modifier and the order of heroes, basically making it a vanilla civ, crashed at the first end turn.
Conclusion: i have no idea what is going on and what to do to fix it.