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if value != nil then
counter_value = counter_value + value/100
end
”然后正常了。
First,I apologize for my poor English.
The reset script for the start bag has not correctly worked since v12.4 update.
Maybe it due to:Made it so you have to be more precise when placing objects into a bag / infinite bag to reduce accidents especially on large objects.
How is a good idea to fix it?