XCOM 2
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Swords Never Miss - Axe Slightly More Accurate (WotC)
   
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30 Aug, 2017 @ 6:03pm
17 Sep, 2017 @ 5:39pm
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Swords Never Miss - Axe Slightly More Accurate (WotC)

In 1 collection by CastledCard
CastledCard's Mods
14 items
Description
Makes it so swords have 100% accuracy.

The Hunter Axe has it's aim increased so starting enemies will have a 100% to hit, but not to an insane degree because throwing the Axe also gets the bonus. So I can't give it 1000 aim, because then throwing the Axe would never miss.

Still playing through the DLC so I will probably update this to include any new sword varients that I unlock.

28 Comments
Der Freischütz 26 Nov, 2021 @ 11:19am 
This mod safe for the mid-campaign?
Narlindir 5 Feb, 2021 @ 10:31am 
is it me or do tehy still miss?
and gunner knives miss even more
Raf's 9 Aug, 2020 @ 3:16am 
Experiencing the same problem, according to the weapon stats, stuff like the Experimental Blade have the 1000% aim modifier, but the normal Sword and Arc Blade are not affected.
moixcom 23 Dec, 2018 @ 7:05am 
after using this mod (i have wotc and legacy pack) and them swords still miss !!
roshiron18 4 Jun, 2018 @ 12:32am 
EAFPeacemaker, Apache is saying you shouldn't miss giant targets, which I agree with. It's the equivalent of missing a brick wall.
ObviouslyEvil 24 Mar, 2018 @ 11:17pm 
They can and do miss in real life, espicially with an untrained wielder, but when XCOM says 95% chance to hit, well, we all know how trustworthy XCOM is with their accuracy.
PeaceMaker 18 Feb, 2018 @ 11:47pm 
Ah, no, sorry, m8, but swords can and do miss. It takes skill to wield a sword and even then they can miss because the enemy does not stand still waiting for you to chop him.
CastledCard  [author] 2 Oct, 2017 @ 5:01pm 
@𝙀𝙈𝙀𝙍𝘼𝙇𝘿 A vanilla mod already does this.
augen 2 Oct, 2017 @ 8:25am 
No vanilla? :petrifiedeye:
CastledCard  [author] 17 Sep, 2017 @ 5:01pm 
@Maebatzurakin It does, but it doesn't make the Justice ability hit 100% if that's the question.