XCOM 2
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WotC TheAxeMod
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143.890 MB
29 aug 2017 om 11:53
11 mrt 2019 om 8:32
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WotC TheAxeMod

In 1 verzameling van Musashi
Musashis WotC Mods
29 items
Omschrijving
Adds a battle axe and a hatchet for every tier

WotC Edition

Higher tiers are unlocked when you buy the coresponding sword tier. There are no additional costs.

There is a config value if you only want cosmetic variants which have no stat difference to the vanilla swords
just set
bAxeIsCosmetic=true
bThrowingAxeIsCosmetic=true
(Default is false)

This mod comes with a default integration to Grimys Loot Mod and Grimys Utility Slot Sidearms

Battle Axe
Damage: 3-5
Aim Bonus: 15%
Crit Damage: 3
Crit Chance: 15%
Armor Pierce: 1
Armor Shred: 0
Rupture: 0
Grants Cleave Ability (Perfom a mighty slash against all targets in small cone. Also good for strike down walls or destroying cover. 5 turn cooldown)
Movement Penalty: -1

Energy Battle Axe
Damage: 5-7
Aim Bonus: 15%
Crit Damage: 4
Crit Chance: 20%
Armor Pierce: 2
Armor Shred: 0
Rupture: 1
Grants Cleave Ability (Perfom a mighty slash against all targets in small cone. Also good for strike down walls or destroying cover. 4 turn cooldown)
Movement Penalty: -2

Plasma Battle Axe
Damage: 7-9
Aim Bonus: 20%
Crit Damage: 5
Crit Chance: 25%
Armor Pierce: 3
Armor Shred: 0
Rupture: 2
Grants Cleave Ability (Perfom a mighty slash against all targets in small cone. Also good for strike down walls or destroying cover. 3 turn cooldown)
Movement Penalty: -2
30% stun chance

Hatchet
Damage: 2-4
Aim Bonus: 15%
Crit Damage: 3
Crit Chance: 10%
Armor Pierce: 0
Armor Shred: 0
Grants Lightning Slash Ability (Attack any enemy within blue movement range with your Hatchet. This attack does not cost an action point. 5 turn cooldown.)

Combat Cleaver
Damage: 3-5
Aim Bonus: 15%
Crit Damage: 3
Crit Chance: 15%
Armor Pierce: 0
Armor Shred: 0
Grants Lightning Slash Ability (Attack any enemy within blue movement range with your Combat Cleaver. This attack does not cost an action point. 4 turn cooldown.)
Grants Butcher Ability (Does +3 damage to organic enemies)

EMP Axe
Damage: 4-6
Aim Bonus: 15%
Crit Damage: 3
Crit Chance: 20%
Armor Pierce: 0
Armor Shred: 0
Grants Lightning Slash Ability (Attack any enemy within blue movement range with your Combat Cleaver. This attack does not cost an action point. 4 turn cooldown.)
Grants EMP Emitter Ability (Does +5 damage to robotic enemies)


All stats including setting stun, panic, burn or disorient effects can be edited in
...\Steam\SteamApps\workshop\content\268500\1123258145\config\XComAxeMod.ini


Assets and Icons made by escrimator. Give this exceptional artist some props

Credits:
Thanks to resonansER for the russian translation!
Populaire discussies Alles weergeven (3)
2
19 dec 2018 om 5:11
Permanent Mobility Penalties From Upgrading?
yes_commander
0
3 jul 2020 om 21:02
Traditional Chinese Localization(正體中文翻譯)
Mogwai
0
29 nov 2018 om 15:26
French translation
zetmerguez
94 opmerkingen
mayrenise123 27 jun om 23:32 
LWtoc?
HIMN 28 mei 2023 om 1:40 
Is there anyway I can config to make the axes unique? like only 1 of each kind in inventory?
zin 3 apr 2023 om 3:03 
Love the mod! Just wondering, is it compatible with Long War of the Chosen (LWotC)?
damijanx 2 dec 2022 om 16:52 
Do you know what I think would be freaking amazing addon for this mod? Axes for Sparks and Mechs. Farout what a terrifying thing to behold.
Dęąth Viper 30 apr 2022 om 8:23 
Is there a way to make it so only specific classes can equip certain axes? Or are they all equippable to ppl who can equip swords
Jon Phones 13 mrt 2022 om 17:36 
"Somehow mechanical units are immune to the Plasma Axe", found this out the hard way.
ericwguy 5 dec 2021 om 20:18 
Somehow mechanical units are immune to the Plasma Axe
XpanD 27 aug 2021 om 7:39 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up, awesome stuff especially for themed characters.
The Greater Good 26 jul 2021 om 8:17 
Why are there no options for hatch, Combat Cleaver and EMP Axe in the ini file?
Fohcs 8 jul 2021 om 19:02 
Does there happen to be an easy way to add some of these abilities to the Hunters Axe from the Alien Hunters DLC?