Total War: WARHAMMER

Total War: WARHAMMER

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Stirlander: Victory or Death!
   
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Tags: mod, Graphical
File Size
Posted
Updated
152.101 MB
23 Aug, 2017 @ 6:31am
30 Aug, 2017 @ 1:38pm
7 Change Notes ( view )

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Stirlander: Victory or Death!

Description


Stirlander: Victory or Death!

"Stirland is a rugged highland province famous for its rural backwater society and the province's close affiliation with death. The Banner of Stirland shows a skeleton sounding a hunting horn, signifying a call to battle. The skeleton itself is a common symbol of the lands, an expression of both the Stirlander battle cry "Victory or Death" and a grim reminder of the lands of Sylvania that they share borders with." - Anonymous

Stirlander: Victory or Death! is this forth mod in the Imperial Collection a total remastering of the Imperial Faction. This cosmetic mod alters only the appearance of the Stirlander (base) Faction and is designed to be fully compatible with most other Imperial mods.



EMPIRE REMASTERD
Updated art using advanced normalmap technology!
NEW AND IMPROVED VARATION
Over 75 permutations for the state trooper alone!
LORE ADJACENT
Lore friendly recolor, mixed with an artistic re-imagining.
MODULAR DESIGN
Built from the ground up to plug and play with most mods!
SFO & RADIOUS COMPATIBLE
Cosmetic varation only, no changes to base unit files made!




The Imperial Collection

The Imperial Collection is a fully modular series of cosmetic modifications aimed at remastering the Imperial faction.

While Total War Warhammer dose a fantastic job of bringing the old world to life, it lacks the nuance to realize the rich cultural diversity of the Imperial Faction.

With each iteration of the Imperial Collection comes a complete remastering of each individual Imperial State, with the primary objective being to flesh out their visual appearance and distinctiveness, transforming them in the process from simple recolors to full on Imperial sub-factions.

In a nutshell the Imperial Collection will reflect the following attributes of each Imperial province
1. Cultural Disposition {Heraldry and Iconography}
2. Wealth {equipment quality and availability} - (destitute, sufficient, prosperous, extravagant)
3. Militarization Status {Uniformity} - (peasant levy, town watch, mercenary company, professional soldiers)
4. Unity/Nationalism {Cultural distinctiveness) - (Free City, Lesser Province, Ambitions Rival, Imperial Vanguard)

Relation to Lore v Artistic Licence

The Imperial Collection is what I would like to call lore adjacent. While heavily inspired by primary Games Workshop sources this mod dose take certain artistic liberties in order to better define each faction. The iconography, color pallet, and cultural essence of each state will be preserved but some liberties have been taken with the distribution of equipment and uniformity of each state.



----------------------------------------------------------Bugs-----------------------------------------------------------

If your mod references the unit part warrior_priest_head_01.wsmodel you need to change the entry to warrior_priest_head_01.rigid_model_v2 to be compatible with this mod

Fixed

Blood Feathers: Blood coats surfaces witch have been alpha mapped out resulting in ghostly mustaches and feathers on occasion. At this time I know of no known work around. Disabling gore works.... I guess...

Anti Aliasing Transparency Glitch: AA can create wisps of black outlines where textures where alpha mapped out, this is not usually noticeable and is a minor graphical issue. No known workaround outside of disabling in-game AA

Minor Texture Misalignment: A few textures require additional refinement due to complex model geometry, this will be fixed eventually.


-------------------------------------------------Submods and More-------------------------------------------------

Regiments of Renown: Imperial Edition



Company of Honor: Reiklander Submod


Company of Honor: Reiklander Submod


Averlander: Imperial Splendor


---------------------------------------------Special Thanks and Credits------------------------------------------
to:

- Larethian for inspiring this mod and the mechanisms which enable it.
- Gigiauz for allowing me to use his shield textures and for inspiring this modification.

----------------------------------------Donations and Contact Information-------------------------------------

If you would like to directly support my modding efforts you can donate below. Donations are in no means mandatory and will not effect the availability of any of my content, all of my publicly released mods will continue to remain free and receive support to the best of my ability

[paypal.me]

In order to contact me please utilize the discussion tab functionality or private message.
Popular Discussions View All (1)
28
22 Mar, 2018 @ 12:32am
Who should be next?- Imperial Collection Addons
Lt Apollo
121 Comments
Lickher_ish 5 Jun, 2023 @ 6:43pm 
Hey man hope you see messages still. Someone remastered your mod for wh2 and someone is doing a similar mod with your assets for wh3 in good faith and in support of your mods here. The wh2 mod author has filed a dmca claim against the wh3 modder claiming it as his own assets. can you help shut this shit down?
Мариус 18 Jun, 2020 @ 6:10am 
Creepy Empire!:steamhappy::steamhappy:
Mori 22 Jan, 2020 @ 7:17pm 
so i am using the empire and Reiksguard Expanded mods since those add units and your empire collection is Just cosmetic (except for the companies of renown) would your mod work with the EE and RE mods?
i'm going to try it out anyways i figured i might as well ask incase anyone else had the same questions
[℘] Sarven 5 Dec, 2018 @ 5:31pm 
Will the middenlander one also be made for TWW1?
Gundisalvus 27 May, 2018 @ 5:44pm 
Into battlemap some units are bugged, they had some strange black lines over their bodies.
Misir88 16 Jan, 2018 @ 4:06am 
Any chance you could put your TWW2 mods onto TWW1? Particularly interested in your Middenland one :)

Really amazing collection by the way mate, your mods have added a lot of immersion for me.
Quax 7 Jan, 2018 @ 4:51am 
Wow great skins, how do they work in multiplayer?
Warpig 5 Nov, 2017 @ 3:38pm 
These are really friggin cool. I never had any desire to play as men until now.
Lt Apollo  [author] 3 Nov, 2017 @ 8:42pm 
For TWW1 yes, all devlopment has shifted to TWW2
A Flying Purple People Eater 3 Nov, 2017 @ 7:14pm 
did you jsut stop makeing these?