Starbound

Starbound

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Pandora's Box (Legacy - Read description)
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59.335 MB
22 Aug, 2017 @ 1:58pm
17 Jun, 2019 @ 10:51am
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Pandora's Box (Legacy - Read description)

Description
----------PANDORA'S BOX----------

Attention all Pandora's Box users, please heed this message: Pandora's Box V4.0 will be the final update
for this mod. I have decided to reboot the project anew.

This may sound sudden for many, but I feel this has been a long time coming. V4.0 Became a massive beast,
and I was starting to acquire burnout. I feel it is for the best that a remake is done. We will be able
to perform cleanup I wouldn't be able to do otherwise, and safely trim whatever fat we have garnered without
causing trouble for those still using the now legacy Pandora's Box.

A majority of the features you have come to know and love will trickle into the new project over time... so
don't be concerned about things like homing capturepods and nameable pets being scrapped. I still want
to offer that stuff. Expect a lot of spring cleaning, and changes
to the very balance of the new project though.

I don't know when this new mod will be available. The process will likely take a long time, and I don't
want to rush things. In the end, I hope to be able to deliver a truly extensive, non-intrusive content
mod users will be able to enjoy.


The original project will not be removed, and will remain for legacy sake, as well as to keep users that
use it stable. (When the new mod releases, I will incorporate placeholder spawntypes to deal with
ones that would be left over from the old mod if people migrate.)

That said, I hope you continue enjoying this project... It has been an absolute pleasure developing
for you, and I hope to be able to continue doing that going forward. Plans are still loose right now...
but we'll work things out.

Goodbye. (For now.)

----------------------------------------

Growing tired of seeing the exact same forms of unique monsters? Want to see new unique monsters? Looking for some
enhancements and improvements? Well Pandora's Box could provide just what you're looking for!

Pandora's Box aims to add variations to unique monsters, add new monsters of it's own, and make other tweaks
and enhancements intended to improve quality of life revolving around monsters and other aspects of Starbound.

I work on it as I go... but I plan on doing much more with it.

---------------------------------

NOTES BEFORE DOWNLOADING
-This isn't a mod that can be installed and uninstalled at will. It adds new unique monsters
of it's own, and any planets that pull from it's spawntypes will NOT work if you
uninstall. You will either have to clear an affected planet's files, or reinstall the mod.
(Making backups of your universe files is highly advised.)

---------------------------------

USEFUL LINKS

Steam Workshop Branch - https://steamproxy.net/sharedfiles/filedetails/?id=1117792278

Steam Workshop Unstable Branch - https://steamproxy.net/sharedfiles/filedetails/?id=1225589201

Chucklefish Forums branch - https://community.playstarbound.com/resources/pandoras-box.4954/

The Pandora's Box Q/A - http://steamproxy.net/workshop/filedetails/discussion/1117792278/1471969431584477326/

Asset Redistribution and Alteration Terms - http://steamproxy.net/workshop/filedetails/discussion/1117792278/1488861734113688591/

Spicer Content - http://steamproxy.net/workshop/filedetails/discussion/1225589201/2549465882934010348/

Discord - https://discord.gg/rUc5Bwe

---------------------------------

FEATURES

-2000+ Variations for vanilla unique monsters.
(So many colorations!)

-40+ New unique monsters, and extended monster families.
(Such vibrant zoos!)

-Enhancements and adjustments to the pet system
(Homing capture pods, name-able pets, items that extend your pet limit, pets have stat-affecting personalities, and several helpful objects and tools to make utilizing pets more fun, and comfortable!)

-Aims to introduce thoughtful features across the board.
(Monsters are our main focus, but we also add things like new techs, and new hoverbike colors!)

-Asset IDs utilize tags, lowering the chance of asset duplicate conflictions with other mods!
(We're expanding with care!)

-A devotion to bring the community a mod with thought, care, and love poured into every aspect of it!
(I'm a Starbounder at heart, and aim to create and coordinate a resource that can mesh with Starbound playthroughs!)

----------------------------------

ASSETS FROM OTHER MODS/USERS

This mod incorporates some assets from other mods and users. (Various contributions, pulls with permission, and from mods with open asset permissions.) The credits list is too long for the description, so have a link to that instead!

Link to the Mod's Credit Thread - http://steamproxy.net/workshop/filedetails/discussion/1117792278/1499000547480820242/

----------------------------------

All that said, I hope you enjoy using Pandora's Box as much as I do developing it!
Popular Discussions View All (20)
12
13 Oct, 2019 @ 9:52am
Glitched Poptop?
xPiLLPEiA_TTV
5
13 Jul, 2019 @ 10:58am
Max pets up to 10? Just curious if that could be done
MrCasual
4
2 Nov, 2018 @ 9:48am
Question for people who also have Elithian Races
Naii Starwing
360 Comments
Orifan1 17 Jul @ 12:31pm 
[14:29:49.275] [Error] Could not apply patch from file /monsters/flyers/monopus/monopus.animation.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\1117792278\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "frameProperties" to remove
DvynePetal 2 Jun @ 6:02am 
Absolutely love the Treasure Chest Monsters! They get me everytime lol xD
Empty 4 Oct, 2023 @ 12:54am 
are there spawnable item pack/sip patchs here
AgentKirin 26 Jun, 2023 @ 11:58am 
The pet panels seem to have some weird behaviors. I've had the pets duplicate when I come back to my ship, but they all disappear whenever I send out a captured pet, or come back to the ship with one active. If a pet panel is up while I have a captured pet out, the panel-spawned pet keeps de/respawning. What's going on here?
Solar Inferno 4 Apr, 2023 @ 8:01pm 
Is this mod forcing the same music to play whenever there's a special monster variant around? I keep getting the same song playing over and over and over whenever there's a special monster variant around and it's driving me nuts.
Xcom Commander Bryce 1 Feb, 2023 @ 4:47am 
On the off chance that anyone sees this, how do you use the pet utility? I can only get it to rename my pets.
Pencil_Cat 26 Dec, 2022 @ 6:49pm 
Hey! How's the remake coming? Are you still working on it?
Public_Enema 17 Dec, 2022 @ 12:14am 
From a modding point of view, how do the alternate color variations get added to the game? Are you creating new monster types for each color? Just curious is all....
Sugar & Spice 30 Nov, 2022 @ 11:52am 
gosh I wish so, so badly I could just get these beautiful wild mobs without the gameplay tweaks. mods that give the wildlife more variety are incredibly scarce, I'm finding
Noche 29 Nov, 2022 @ 3:23pm 
https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=2895320766 Here's a little tweak for Gummis to make them "resistant to certain elements" instead of "nearly immune to certain elements".