Space Engineers

Space Engineers

91 ratings
BT-128
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
594.705 KB
19 Aug, 2017 @ 4:42pm
1 Change Note ( view )

Subscribe to download
BT-128

In 1 collection by xPhantom G
Phantom's Ground Fleet
85 items
Description
Heavily Armroed Battle Tank.

A upgrade and successor to the BT-104, featuring a lengthened and wider hull, more protection and some system upgrades, equipped with a rocket launcher with 2 different gunsight cameras, deployable Decoys and a machine gun on top.
5 Comments
xPhantom G  [author] 25 Aug, 2017 @ 12:30am 
Thanks for the feedback. :)
Admittedly, I'm sure enough people already know about Whip's awesome scripts annd thus would probably already know about it being used on this tank, and also as for the gun jammming when depressing the gun, it's actually the blocks under the gun getting caught with the hull when aiming downwards.

The only way I know of getting around the turret jamming at times is using blast door blocks as the hull roof, which I'm planning on using as those blocks make really good armor against (surprise surprise) explosives.
McTec Ind. 24 Aug, 2017 @ 7:51pm 
and there you go 4 comments allready! XD
McTec Ind. 24 Aug, 2017 @ 7:51pm 
try experimenting with replacing part of the armour around the azimuth rotor of the turret to see what i mean (with blast door blocks for example) because sometimes it seems to stick on invisible edges (we all know that magical phantom forces exist in this game especially with rotors XD)...as for the elevation rotor...pretty much the same...and I must say the "scope" is genius.so enough wall of text...all in all good work!
McTec Ind. 24 Aug, 2017 @ 7:51pm 
the other thing being a problem I have seen with a few of my own earlier tank designs (it took ages to figure out myself so I though it would be nice to point out to help another fellow tank builder to spare some "exploding" and swearing at the monitor^^) is the thing with keen messing up the hitboxes of certain blocks (the reason why the turret sometimes jams for no apparent reason even with maximum rotor settings).
McTec Ind. 24 Aug, 2017 @ 7:50pm 
nice tank.It's a good light chassis that can be used for a whole line of future tank designs but I'm pretty sure that was the plan^^ (I especially like the idea with the deployable decoys).only two things I would like to criticize (nothing bad really) is maybe you should mention or give a small shout out to the whip and the others (for the scripts) before people get fussy.