Hearts of Iron IV

Hearts of Iron IV

733 ratings
[Touhou project mod] Remnants of the Apocalypse
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File Size
Posted
Updated
1.157 GB
4 Aug, 2017 @ 7:08am
24 Aug @ 11:17am
163 Change Notes ( view )
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[Touhou project mod] Remnants of the Apocalypse

Description
English translation addons:
https://steamproxy.net/sharedfiles/filedetails/?id=2616880932

Russian translation addons:
https://steamproxy.net/sharedfiles/filedetails/?id=3007975187

If you think you can read Chinese,you can subscribe some Chinese fonts mods in the workshop.

At present, our team is working on a test mod which incorporates new maps, multiple playable nations and designs ("RoAnewmap"). If you encounter issues that prevent this mod from operating properly, please turn to the new mod.

About English translating and proofreading
Mainly we get English translating volunteers from Chinese Touhou fandom.
We will rush out a translated English version recently.

If you feel free to help us out and you have confidence on your English level, join the localisation project below and apply.
Remember to state your English skills and your name on Discord.
You can change the website into English on the upper-right corner.

discord:
https://discord.gg/yMVrzJR
translation project:
https://paratranz.cn/projects/390
Popular Discussions View All (5)
1
16 Jan, 2022 @ 3:41am
請問1/15更新了什麼?
Leonardo D. Max
1
5 Mar, 2018 @ 9:19am
2.时间线(3-6修正)
Nc
0
5 Mar, 2018 @ 9:25am
4.主剧本(146季)局势
Nc
561 Comments
FT 23 Sep @ 7:20pm 
Overall, from the outset, I do like the mod. With limited resources and manpower, its a good challenge in the early game, there is always something to do even with limited amount of content. But closer to the late game, I do find it frustrating that 1) there is no warning to the sudden (in my opinion, artificial) difficulty spike. I looked at the AI's templates in one playthroughs, and almost wanted to quit the game because the templates the AI uses and the ones I have the resources to make and unlock are so different its basically night and day.

Normally I would attribute my frustration to my skill issue, but I cant help but think there is something on the mod's end when I see 3 of my almost 500 width divisions get wrecked by one enemy magician division and then see the number of my divisions get reduced by 1 or 2.

If not for the nonsense with OP AI division templates, I would say that its an almost perfect mod.
仁慈伊凡 19 Sep @ 11:19pm 
出了个bug:
19的“支持裁判所“的国策触发的是和广西人结盟的事件,导致四季通过结盟后是和广西人结盟。
信朱音得永生 14 Sep @ 4:37am 
:PumpyPumpkin:不建议删除厌战度、唯心度、世界观等特色机制,删除之后与普通的钢铁雄心玩法与内容便没有太大差别了,这些特色机制给玩家提供了很多不同于一般钢铁雄心4的游戏体验,有些像别具风味的欧陆风云或者维多利亚,玩家的游戏行为不应该只是简单地研究怎么打仗,而是要考虑诸如内政、外交、文化、种族人口、经济等多方面的问题,只专注于战争就会全盘皆输
JSFISH 27 Aug @ 12:59pm 
为什么军队进不了神灵庙啊
BGuard 24 Aug @ 7:24am 
不通过和谈直接放出来的傀儡的自治度等级是Crownland,没法降低自治度去吞并.另外玩斯卡雷特帝国可以把妖精草原和外玄武川部落放成傀儡然后妖精起义的时候直接就结束了
ylyssb 16 Aug @ 6:21am 
😭打神灵庙一定要空间模拟技术吗,这也太坐牢了,一研究就好几年
Imperator_程妤涵 15 Aug @ 7:42am 
支持!:steamhappy::steamhappy:
烈风菌 8 Aug @ 9:04pm 
早该简化简化了
藝名 7 Aug @ 10:02pm 
支持作者正义减负
Nc  [author] 7 Aug @ 11:02am