Total War: WARHAMMER

Total War: WARHAMMER

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Wissenlander: Defenders of the South 2.0
   
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Tags: mod, Graphical
File Size
Posted
Updated
630.344 MB
31 Jul, 2017 @ 7:47pm
1 Sep, 2017 @ 12:00pm
4 Change Notes ( view )

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Wissenlander: Defenders of the South 2.0

Description


Wissenlander: Defenders of the South
"I’ve never met a bunch of more depressing people in my life"
—Hector Brunwald


Wissenlander: Defenders of the South is the second mod in the Imperial Collection a total remastering of the Imperial Faction. This cosmetic mod alters only the appearance of the Wissenland subfaction and is designed to be fully compatible with most other Imperial mods.

Verson 2.0 Embraces the indutrialized nature of Nuln and Wissenland and introduces new helmets and gear to represnt a early germanic industrial era army.


EMPIRE REMASTERD
Custom unit textures and unique model variations.
ENHANCED VARATION
Over 40 permutations for the state trooper alone!
LORE ADJACENT
Lore friendly recolor, mixed with an artistic re-imagining.
MODULAR DESIGN
Built from the ground up to plug and play with most mods!
SFO & RADIOUS COMPATIBLE
Cosmetic varation only, no changes to base unit files made!
GUNS OF NULN
Unique skins for gunpowder units!

NEW IN 2.0

OUTRIDERS OF NULN
New sikn for outriders and grenadiers!
INDUSTRIAL REVOLUTION
Standardized steel helmets!
LOGICAL PROGRESSION
Conscript spearmen lack gear but not resolve! Halberdiers receive the best the factories of Nuln have to offer!


The Imperial Collection

The Imperial Collection is a fully modular series of cosmetic modifications aimed at remastering the Imperial faction.

While Total War Warhammer dose a fantastic job of bringing the old world to life, it lacks the nuance to realize the rich cultural diversity of the Imperial Faction.

With each iteration of the Imperial Collection comes a complete remastering of each individual Imperial State, with the primary objective being to flesh out their visual appearance and distinctiveness, transforming them in the process from simple recolors to full on Imperial sub-factions.

In a nutshell the Imperial Collection will reflect the following attributes of each Imperial province
1. Cultural Disposition {Heraldry and Iconography}
2. Wealth {equipment quality and availability} - (destitute, sufficient, prosperous, extravagant)
3. Militarization Status {Uniformity} - (peasant levy, town watch, mercenary company, professional soldiers)
4. Unity/Nationalism {Cultural distinctiveness) - (Free City, Lesser Province, Ambitions Rival, Imperial Vanguard)

Relation to Lore v Artistic Licence

The Imperial Collection is what I would like to call lore adjacent. While heavily inspired by primary Games Workshop sources this mod dose take certain artistic liberties in order to better define each faction. The iconography, color pallet, and cultural essence of each state will be preserved but some liberties have been taken with the distribution of equipment and uniformity of each state.


----------------------------------------------------------Bugs-----------------------------------------------------------

Use of DX12 will resualt in texture bugs, this is not fixable.

Blood Feathers: Blood coats surfaces witch have been alpha mapped out resulting in ghostly mustaches and feathers on occasion. At this time I know of no known work around. Disabling gore works.... I guess...

Anti Aliasing Transparency Glitch: AA can create wisps of black outlines where textures where alpha mapped out, this is not usually noticeable and is a minor graphical issue. No known workaround outside of disabling in-game AA

Minor Texture Misalignment: A few textures require additional refinement due to complex model geometry, this will be fixed eventually.


-------------------------------------------------Submods and More-------------------------------------------------

Regiments of Renown: Imperial Edition


Company of Honor: Reiklander Submod


Reiklander: Imperial Vanguard


Averlander: Imperial Splendor


Stirlander: Victory or Death!




---------------------------------------------Special Thanks and Credits------------------------------------------
to:

- Larethian for inspiring this mod and the mechanisms which enable it.
- Gigiauz for allowing me to use his shield textures and for inspiring this modification.

----------------------------------------Donations and Contact Information-------------------------------------

If you would like to directly support my modding efforts you can donate below. Donations are in no means mandatory and will not effect the availability of any of my content, all of my publicly released mods will continue to remain free and receive support to the best of my ability

[paypal.me]

In order to contact me please utilize the discussion tab functionality or private message.
Popular Discussions View All (3)
15
10 Aug, 2017 @ 9:53am
PINNED: [Future Projects]--Imperial Collection Addons and Submods
Lt Apollo
5
2 Sep, 2017 @ 3:16pm
Suggestions and Collaborations
Lt Apollo
0
1 Aug, 2017 @ 9:25am
Bugs
Lt Apollo
96 Comments
Мариус 18 Jun, 2020 @ 6:12am 
Very good!:steamhappy::steamhappy:
Play Boy 6 Nov, 2017 @ 8:11pm 
thanks!
Lt Apollo  [author] 6 Nov, 2017 @ 3:07pm 
Impossible. File size to large
Play Boy 6 Nov, 2017 @ 11:18am 
is there a all in one for these reskins?
Lt Apollo  [author] 28 Oct, 2017 @ 3:04pm 
Mortal Empires
Big Boss 28 Oct, 2017 @ 3:02pm 
What is ME?
Lt Apollo  [author] 28 Oct, 2017 @ 1:19pm 
Reiklander for ME is now released
Kili 20 Oct, 2017 @ 8:14pm 
Why is this incompatible with startpos mods if its only visual changes?
Lt Apollo  [author] 12 Oct, 2017 @ 4:28pm 
Should be, very busy IRL atm but maybe when things calm down ill resume work
Big Boss 12 Oct, 2017 @ 11:38am 
Love these mods but can you make a version where all the infantry have helmets?