Garry's Mod
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DD Dunefield
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build
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Публикуван на
Обновен на
4.846 MB
17 ноем. 2012 в 15:42
22 ноем. 2012 в 18:49
2 бележки за промени ( преглед )

Абониране, за да се свали
DD Dunefield

Описание
By request: an hours worth of Hammer brings simple map with a rolling set of dunes.

1.Rolling dune hills, good for suspension and vehicle testing.
2.3D skybox - the dunes appear to go on forever.
3.Maximum Source engine map area - doesn't get any bigger!
4.Small file size, good for server hosting!

-See you online!

Damocles

Update Changelog: Added files to the .bsp so that anyone with source engine games should now have no errors in the map or skybox.

Please think about donating to help me have time for map making.
https://dl.dropboxusercontent.com/u/25545199/Donate.html
13 коментара
Kukryniksy 23 ноем. 2022 в 0:45 
Nice simple map
Dr Damo  [автор] 6 окт. 2019 в 3:02 
Not the map. Check your mods.
Joseph Ballin 4 окт. 2019 в 19:57 
crashed
Dr Damo  [автор] 12 септ. 2018 в 21:21 
Here's hoping!
442 12 септ. 2018 в 15:11 
someone needs to figure out a way to make a world generator that allows infinite map size for this engine. maybe the next source engine will allow for bigger maps XD
Dr Damo  [автор] 22 ноем. 2012 в 13:56 
Not a problem :)
Sketchy Pigeon 22 ноем. 2012 в 13:53 
Ah I see. Well im sorry about the paying part, can't really help there, and I am really sorry about it, cuz I love the map. Also I understand that nodding it might be boring, just as you explained, no grudge against it :)
Anyway I still enjoy playing on it alot. Just an idea tough, Ive seen maps (like gm atomic) where only on a very small area of the map the ai actually does somthing. Might it not be possible just to node a really smal area. If not, no problem. Thanks for the map again! ;)
Dr Damo  [автор] 20 ноем. 2012 в 17:17 
Ok, I did a little bit of research and experimentation: For a map of this size, I need to put down at least 961 ground nodes (Even at a whopping 1024 apart - around 26m), placing each (because of the displacement nature of the map) almost by hand. I calculated that this would take me about 10 hours of fairly mindless boring work, this just for the ground nodes alone, let alone the air ones. Unfortunately this means that unless you are ether willing to pay me for my time or have an easy way of placing them, it isn't going to happen any time soon... (I had a look at map_edit commands as well, and they don't really make it any faster.) Come to think of it, the same applies to all of my current maps :(
Dr Damo  [автор] 20 ноем. 2012 в 14:11 
Sure. Will read up on them and have a shot at it.
Sketchy Pigeon 20 ноем. 2012 в 11:18 
Hey man, I actually enjoy your map alot, have been playing non stop on it. Is there anyway you can put some ai Nodes on it? even if they are simple?