Arma 3
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Sp/coop Patrol Operations - 'War on Drugs'
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
7.861 MB
21 Jul, 2017 @ 5:35am
18 Dec, 2017 @ 7:02am
5 Change Notes ( view )

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Sp/coop Patrol Operations - 'War on Drugs'

Description
Short Briefing

As the war on drugs escalade out of control accross the United States of America, Marsoc Marines are brought in Prei Khomoach Luong a region infamous for drug trafficing. The majority of the region have seen the indigious population move out and militia groups move in, however reports of residents are still coming in.

Tasks

Investigate/Patrol areas of interest, Interogate civilians for intel, Destroy Narcotics labs, Kill Druglords, Stop Narcotic shipments, International drug trade, Remove narcotic slavers, Liberate villagers, Intercept Communications


Features

Adaptive Single player
Coop 24
90% Enemies randomly generated
60% Tasks randomly generated
98% Map populated (villages Camps etc)
Over 70 tasks to find/complete
Adaptive Single player and coop 24
(OPTIONAL) Request side missions from Intelligence Officer at base
Recruit Teams/squads
De-bug console and Virtual arsenal enabled for diff mods (ACE etc)


Notes

80% of tasks will have an addaction e.g Interogate drug workers, civs, set a blaze narcotic labs, shipments etc the other remaining 20% will require fire power e.g eliminate drug lords, liberate villages, destroy weapons cache's etc

Over 30 Tasks manually placed and well over 40 tasks randomly generated ( johnny Drama Framework )


Credits

Community Testing TCF (dedicated server)
Johnny Drama (Framework/help)
Treendy (help)
Community scripts/functions
EOS
FHQ Task Tracker 4.0
SUW sound pack
Popular Discussions View All (2)
13
11 Jan, 2018 @ 7:07am
Quick bug report
☠ Bushy ☠
6
20 Aug, 2017 @ 1:16pm
Server Problems
pie4man
120 Comments
Johnny 5 Jun @ 5:47am 
Is this still worth for now guys?
sunenasharma76 5 Jan @ 11:27am 
Found another type, Fucking anti air. WHERE DID DRUG LORDS GET ANTI AIR FROM
Gopan 27 Mar, 2021 @ 6:17am 
Only 2 types of enemy spawnin. Both with mk21 weapon. 1 wuth RPG, one not with RPG. Bouring.
Somchai  [author] 10 Mar, 2019 @ 7:15am 
Smiley 21 Feb, 2019 @ 1:43pm 
@Somchai,

That would be amazing, it's often hard to get 'positive' comments when everyone just asks for things, but thank you for all your efforts.
Somchai  [author] 21 Feb, 2019 @ 1:28pm 
@NyteMyre no end trigger on this 1, this was designed for MP so was just played for few hrs at most.

@Ridentus i have a number of different versions and have been working on the engine and design for the past 2 years, i dont bother to release anymore but will try getting round to uploading some new versions soon
NyteMyre 21 Feb, 2019 @ 12:42pm 
Is there an end-condition, or does it just keep on going and going?
Smiley 17 Feb, 2019 @ 4:45pm 
This sounds awesome, do you have any plans to convert this to the Unsung mod?
Estie Deez 21 Jun, 2018 @ 12:38pm 
Its the exact same since the last time I commented.
Somchai  [author] 21 Jun, 2018 @ 12:19pm 
its working, maybe a vehicle at base is gltched