Garry's Mod

Garry's Mod

238 ratings
COD: Black Ops II CME weapons
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
42.373 MB
18 Jul, 2017 @ 10:00pm
22 Jul, 2017 @ 9:58am
2 Change Notes ( view )

Subscribe to download
COD: Black Ops II CME weapons

Description
-ESP: AVISO CONFLICTO CONFIRMADO, si se suscriben a este addon sin cancelar previamente la suscripcion al anterior los cambios hechos solo tendran efecto parcialmente, me apena decirlo pero si quieren que funcione como esta previsto que funcione, tendran que cancelar forzosamente la subscripcion al original.

-ENG: CONFIRMED CONFLICT WARNING, If they subscribe to this addon without first canceling the subscription to the previous all the changes made will only have partially effect, I am sorry to say but if they want it to work as it is expected to work, they will have to cancel the subscription to the original.



-ESP: Alborotadores y criticos (eso incluye fanboys) escuchen, antes de poner un dedo sobre su teclado, lean la descripcion primero, no quiero que malinterpreten la situacion como ya es de su costumbre.

-ENG: Troublemakers and critics (that includes fanboys) listen, before putting a finger on your keyboard, read the description first, I do not want them to misinterpret the situation as it is already their habit.

<<ESPAÑOL>>
Para ir aclarando ciertos puntos, con este addon mi objetivo no es competir con el addon original publicado hace ya tiempo, abajo pondre el elnace al addon original del que me estoy basando.
Al final dare la explicacion del objetivo real de este addon.

Las modificaciones que se incluyen en este addon son las siguientes:

Se eliminaron las armas siguientes:
- mp7
- chicom CQB

Se eliminarion las caracteristicas siquientes:
- se eliminaron archivos que controlan el sistema de particulas por lo que las armas ya no emiten fuego, humo y tampoco ese efecto de distorsion por calor que genera el original
- 2 armas del set.

Se modifico lo siguiente:
- RPM o cadencia de fuego en ciertas armas
- clip ampliado/reducido de varias armas para que vallan acorde con el juego original*
- ampliacion de municion obtenida al adquirir las armas por primera vez
- reduccion de presicion en armas que para su tipo son demasiado precisas

*exepto en la Death Machine, esta la modifique para que el clip aloje la municion que normalmente tiene en la campaña.

Que es eso de "CME"?
Es la abreviacion que obtuve al designar las palabras en esapañol "Computadores Menos Equipados (CME)" ya que posiblemente para algunos usuarios el sistema de particulas satura la pantalla de particulas, humo y efectos causando que el juego comienze a alentarse y que uno no quiera usar las armas por este motivo, con esta modificacion se resuelve esto.

Ahora, el objeto del addon:
principalmente no tengo planeado competir con el addon original citado a continuacion:
COD:BO2 Weapons Pack(Modified M9K Base)
http://steamproxy.net/sharedfiles/filedetails/?l=spanish&id=302134752

La idea del addon principalmente surgio para uso personal y para amigos, pero crei que podria compartir esta "mejora" con quien quisiera usarla asi que aqui esta para quien la quiera pero no se si este addon puede interferir con el original, posteriormente planeo algunas actualizaciones con variaciones de las armas ya incluidas.

Agradezco a los publicadores originales, lamentablemente no los puedo agregar como colaboradores debido a que no los tengo agregados a mi lista de amigos pero en el enlace del addon original los podran encontrar.

<<ENGLISH>>
To clarify certain points, with this addon my goal is not to compete with the original addon published a long time ago, I will put down the link to the original addon of which I am based.
At the end I will explain the real purpose of this addon.

The modifications that are included in this addon are the following:

The following weapons were removed:
- mp7
- chicom CQB

The following characteristics are eliminated:
- files that control the particle system were eliminated so that the weapons no longer emit fire, smoke and also that effect of distortion by heat generated by the original
- 2 set weapons.

The following was modified:
- RPM or rate of fire in certain weapons
- extended / reduced clip of various weapons to go according to the original game *
- Expansion of ammunition obtained by acquiring weapons for the first time
- reduction of presicion in arms that for its type are too precise

* Exept in the Death Machine, modify it so that the clip houses the ammunition that normally has in the campaign.

What is "CME"?
It is the abbreviation that I got when designating the words in spanish "Less Equipped Computers (CME)" since possibly for some users the system of particles saturates the screen of particles, smoke and effects causing that the game begins to be encouraged and that one does not want Use the weapons for this reason, this modification resolves this.

Now the addon object:
Mainly I do not plan to compete with the original addon quoted below:
(Link above)

The idea of ​​the addon mainly came for personal use and for friends, but I thought I could share this "improvement" with whoever wanted to use it so here is who wants it but I do not know if this addon can interfere with the original, later I plan some updates With variations of weapons already included.

I thank the original publishers, unfortunately I can not add them as collaborators because I have not added them to my list of friends but in the link of the original addon they will be able to find them.
10 Comments
Athentea 2 Sep, 2018 @ 4:39pm 
in the future are you planning to add the XPR 50?
dgffsd 29 Jul, 2017 @ 1:04pm 
can i have permission to port these to tfa base
Mashingon  [author] 29 Jul, 2017 @ 12:06pm 
Answering in the first instance to the doubt about the spin of the cannon of the death machine the model does not include an animation for such action, which does not happen with the Storm PSR that if it includes it, so maybe this can not be added, With respect to the third person models, this addon does not include the models of the weapons to visualize in the third person, but I can add them in case I can find them, finally the last question is about if I can add only the Particles of fire to the gun I think it is possible and maybe come in the future.
KingViper115 29 Jul, 2017 @ 7:24am 
and of course... deathmachine would look weird in thirdperson and it wont spin.. you know.. you should port this into cw base.. that would be better.
dgffsd 28 Jul, 2017 @ 5:37pm 
muzzleflash?
Docteur_Steiner 28 Jul, 2017 @ 1:03pm 
Can you animate the spin of Death Machine ?
moloko 27 Jul, 2017 @ 7:56pm 
can't find it
Wrench Gear 22 Jul, 2017 @ 7:16pm 
thank you very much.
Mashingon  [author] 22 Jul, 2017 @ 11:35am 
Gracias por señalar la falla, no puedo creer que la pasara por alto, ya esta resuelto.
Wrench Gear 22 Jul, 2017 @ 5:33am 
the swat has an error as a worldmodel can you fix that?