Sid Meier's Civilization V

Sid Meier's Civilization V

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[BNW or G+K] Unique Building -- Thermae
   
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11 Nov, 2012 @ 7:28pm
28 May, 2016 @ 12:59pm
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[BNW or G+K] Unique Building -- Thermae

Description
Adds the Thermae (public baths) as Rome's replacement for the Garden; includes a related wonder, the Baths of Trajan.



THERMAE STATS:



* +20% chance of Great People appearing in the surrounding city.
* +1 to local Happiness.
* +1 Gold and +1 Culture per turn; these bonuses double after the player discovers Civil Service.
* Unlike the Garden (which they replace), Thermae can be built in any Roman-controlled city; a natural source of fresh water isn't needed, but the city must already have an Aqueduct.


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BATHS OF TRAJAN STATS:


* Only Rome may build; unlocked at Engineering.
* Acts as a free Thermae where it is built; must have Aqueducts in every city.
* +1 Artist specialist slot.
* +20% chance to spawn Great People in the same city.
* +3 to Happiness; Civil Service _does not_ increase this further.
* +10% to Gold and Culture empire-wide; Civil Service _does not_ increase this further.

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NEW IN THIS VERSION:


* Made this mod compatible with four fan-made Roman civilizations, in addition to the "standard" Rome (see next section).


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RECOMMENDATIONS:


* Although it isn't strictly necessary, I recommend using WHoward69's "UI - Multiple Unique Bonuses" mod with this one.
* The following fan-made Roman civilizations may be combined with this mod, as of version 8 --

* JFD's The Empire of Rome (Constantine)
* GPuzzle's The Republic of Rome (Julius Caesar)
* LeeS's Rome (Scipio Africanus)
* TarcisioCM's Rome (Aurelian)

Please let me know if you've created another Roman modciv and want it compatible with a future release of my mod.


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REQUIREMENTS/BLOCKS:


* This mod requires the Gods and Kings expansion pack. It should also work normally with Brave New World; I see no reason for a separate release, because I couldn't find a historical Artifact or Great Work associated with the Baths.

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SPECIAL THANKS:

* To WHoward69 from the CivFanatics forums, for proofreading my code and allowing me to use his mods as a guide.
* To LeeS from the forums, for helping to correct two of my worst errors.
* To the authors of all the other Roman civs listed above, for allowing me to link my work with theirs.
* To the graphic designers at VRoma.org, for their CGI reconstruction of the Baths of Trajan.
31 Comments
Heinrich the Techpriest 19 Apr, 2021 @ 11:24pm 
I know this mod is a little bit old but, would it be possible to add one more Civ to the fan made list? being the most recent grant's Western Rome under Emperor Majorian. I truly enjoy this mod as it is uniquely Roman, and to have Western Rome be apart of this would be a nice addition.
isnorden  [author] 29 May, 2014 @ 11:32pm 
Uh oh, I'd better ask for technical help again... :-(
BurgerAttacker 29 May, 2014 @ 8:44pm 
"baths of trajan have been built in a faraway land!"

im the only rome ingame. the wonder is still bugged
BurgerAttacker 21 May, 2014 @ 12:33pm 
Cool, looking forward to trying it tonight!
isnorden  [author] 20 May, 2014 @ 12:30pm 
@NecRos: I fixed both problems in the latest update, Enjoy!
BurgerAttacker 16 May, 2014 @ 10:11pm 
Also, i think the thermae costs way too much. it comes on a diffrent tech then education and still you have to choose between them and universities, since they cost so very much. i mean, every one of them is like the great wall...
BurgerAttacker 16 May, 2014 @ 10:04pm 
"Vancouver has completed baths of trajan!"

Might wanna add a check so city states cant build this rome only wonder...
isnorden  [author] 26 Apr, 2014 @ 2:44pm 
@lshpp: Thanks so much; I gave you credit in the latest version.
lshipp 26 Apr, 2014 @ 8:39am 
And those commands will work for both GK and BNW, but I'm not positive about Vanilla. I think so but I'm not sure.
lshipp 26 Apr, 2014 @ 8:38am 
here are the changes

in the <Buildings> table for the Trajan wonder add the following command, this will increase culture 10% in every city:

<GlobalCultureRateModifier>10</GlobalCultureRateModifier>

Add the following table for the +10% Gold effect empire-wide:

<Building_GlobalYieldModifiers>
<Row>
<BuildingType>BUILDING_TRAJAN</BuildingType>
<YieldType>YIELD_GOLD</YieldType>
<Yield>10</Yield>
</Row>
</Building_GlobalYieldModifiers>

Then you can comment out or delete the Yield change per Pop table.