Europa Universalis IV

Europa Universalis IV

43 ratings
In My Image
   
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58.971 MB
17 Jul, 2017 @ 6:14am
17 Jul, 2017 @ 6:52am
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In My Image

Description
A new era dawns upon the Mongol world - an era of exploration and great conflict that promises to reshape the world yet again. When the horse turns second to the gun, will the nations of this reshaped world survive? Will they cling to their nomadic roots, or transcend tradition and take a massive leap into the future? Only time will tell.

Part of the In My Image megacampaign arc.









20 Comments
FinePhenomena 3 Mar, 2019 @ 4:36pm 
Would you ever think of updating this? It looks really interesting and has been on my radar for a while now, but causes a startup error when one tries to use it.
no_idea 8 Dec, 2018 @ 12:43pm 
Maybe this question is a bit out of nowhere but is there a possibilty to make a vox mundi for the new ck2 version?
Goffee 17 Aug, 2018 @ 12:43pm 
Are you planning on continuing this mod?
grymme 3 May, 2018 @ 7:58pm 
This looks amazing, one question however, why are there two of the nation Inalchi? (One in Ukraine, and one in Southern Egypt)
Brastion 18 Oct, 2017 @ 6:31am 
i cant combine units and they arnt apearing on the map
El Cheapo 9 Oct, 2017 @ 9:35pm 
Anyone else not seeing this appear in the DLC tab?
thepoweredminers 8 Sep, 2017 @ 6:23pm 
but could we have the reshape decision as it's own mod for ck2
thepoweredminers 26 Aug, 2017 @ 2:17pm 
could we have a ck2 stuffs plz
Skales 22 Aug, 2017 @ 6:05am 
nah he did it in CK2 so it is in the mod :P
Danwar 19 Aug, 2017 @ 8:09am 
I feel like certain old european tags with the strongest defenses - I.E Byzantium or the Teutonic Order - should still survive, seeing as horsearchers couldn't really defeat the Theodosian Walls... and artillery doesn't exist in Ck2-era Europe. Even if you really did do a Mongol WC in CK2.