Garry's Mod

Garry's Mod

20,474 ratings
Extended Properties
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Scenic
File Size
Posted
Updated
40.878 KB
25 Oct, 2012 @ 9:20am
26 May @ 10:48am
24 Change Notes ( view )

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Extended Properties

In 1 collection by Rubat
Rubat's Addon Pack
17 items
Description
This addon adds a lot of properties to Half-Life 2 and Garry's Mod entites such as turrets, rollermines, suit chargers, flashlights, dynamites, NPCs and anti-antlion thumpers. There are over 72 different actions for different entites and NPCs.

Usage
Hold C (Context menu button) and right click one of supported entities. (Which is almost every HL2 or sandbox entity)

If you are getting "Property Disabled For Now" message, one or more of your other addons or the gamemode are blocking the properties, so you will have to unblock them before you can use these properties.
Popular Discussions View All (48)
11
19 Jun @ 8:08pm
The disintegrate tool no longer functions
Sony4
3
4 Aug @ 7:37am
NPC panic/unpanic no longer works.
alejandro89garcia9
3
18 Feb @ 4:16am
all my npcs have weapons when i dont want it {FIXED!}
jamesthesloth67
949 Comments
wannassonjason 20 Nov @ 7:09pm 
It's so perfect where was this while I was playing Gmod?
Juventud Cronica 17 Nov @ 1:44pm 
this should be on the original game
Zalæs 1 Nov @ 2:38pm 
disintegrate stopped working for me
Ghostman 3 Oct @ 3:47pm 
22juan22, thats what i was think lol, it would be a good feature for infiltration scenarios and overall fun.
22JUAN22 3 Aug @ 4:32am 
Do you think you could add an option that makes NPC's hold their positions? On noded maps, NPC's instantly rush to your position in a massive cluster. I would like to make it so that you can still fight them, (so AI_disabled is useless) but they will stay on their position and wait for you to come to them
CsakEgySuttyó 1 Aug @ 9:42am 
Is there a way to add to the menu the ability to activate NPC flags? For example, for Combine soldiers, according to the Valve Developer page (https://developer.valvesoftware.com/wiki/Npc_combine_s#Flags) , there's an option that can be enabled to make the NPCs tend to attack from longer distances. Specifically, it says: 'Long Visibility/Shoot: [256],' which is the flag's activation number.
By default, this increases an NPC's sight range to 6,000 units and allows it to attack from anywhere within that range.
Xx_Dimka_Cool_Games_xX 8 Jul @ 2:56am 
le le le очень охуительный мод
jenicakurle 29 Jun @ 2:01pm 
Would you be able to give weapons to other NPC's from different mods? At least, is this sddon expected to be able to do that?
Dark-_-Buratino 27 Jun @ 1:44pm 
fix the :steamsad: Disintegrate .
Elphaps 28 May @ 10:03pm 
it doesnt show up in other npcs