Total War: WARHAMMER III

Total War: WARHAMMER III

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Ye Olde Skool Gotrek and Felix! SFO Submod!
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2 dec, 2022 @ 12:37
5 okt, 2023 @ 8:18
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Ye Olde Skool Gotrek and Felix! SFO Submod!

Beskrivning
This is a small patch for the Gotrek and Felix mods to tweak the stats of our heroes to be more in line with Venris's most excellent Grimhammer II mod.

DISCLAIMER:
You MUST have the main Gotrek and Felix mod, located here activated or Terrible Things will happen!

I've tweaked the stats based on looking at other units between Vanilla and Grimhammer, so I think I've got it OK balanced, but if you, good user, thinks that they're too weak or too strong, please leave a comment below and I will see about adjusting it!
29 kommentarer
Skyman100 14 mar, 2024 @ 18:19 
will this be updated?
=[NK]= Col. Jack O'Neil 4 okt, 2023 @ 7:16 
It's just missing the skills from SFO. I did give chaper the mod to upload with the fix :)
dewpiece 4 okt, 2023 @ 6:20 
With the latest SFO and game update having this error on mod organizer:
Packs that contain outdated files that have since been changed in a patch:

1SFO_Gotrek_and_Felix.pack:
Patch 4.0: New table character_skill_node_set_items_tables required.

Is this a problem?
=[NK]= Col. Jack O'Neil 17 jul, 2023 @ 18:05 
warhammerfrpgm 17 jul, 2023 @ 17:13 
wondering if there is a SFO compatible extra Skill points Mod that works with Gotrek. the problem has always been that it cuts off skill point dump. tried a few different ones that are SFO compatible. any suggestions are appreciated.
=[NK]= Col. Jack O'Neil 16 jun, 2023 @ 6:21 
Hey guys!
I created a compatiblity with Thunderbarge and Gotrex and Felix mod, so that the buffs from Malakai link to the correct unit :)
https://steamproxy.net/sharedfiles/filedetails/?id=2990088840
=[NK]= Col. Jack O'Neil 16 jun, 2023 @ 5:37 
So Chapter, I've been doing more talking with the SFO team, Frodo and Groove Wizard. Frodo can't exactly remember how dependency operates, and I've done some testing on the information I was originally given. It seems like dep is fine to keep in, but Groove was saying something about there being issues if the same scripts are being over written.

Everyone was unsure which is why I just did some testing to see what was actually going on.
=[NK]= Col. Jack O'Neil 6 jun, 2023 @ 15:31 
Thank you.
Chapter Serf  [skapare] 6 jun, 2023 @ 15:28 
Done.
=[NK]= Col. Jack O'Neil 6 jun, 2023 @ 8:09 
Here chapter. Having the dependency forces sfo to load directly before your mod, interfering with all mods that use sfo. Can you please remove it?

https://discord.com/channels/373745291289034763/498934055564476416/970448648016105542