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Str1key 님이 최근에 작성한 평가

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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 76.0시간 (평가 당시 32.2시간)
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What a game... this is the game so many have waited for. It isnt perfect, there are bugs and some features (like campaign) is missing. But the game is still great. With the mission editor you can build whatever mission you like. If you like RTS or have played Cold waters, you'll love it... and also if you don't, you will still love it :D
2024년 11월 20일에 게시되었습니다.
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기록상 16.9시간 (평가 당시 14.4시간)
Extremely fun, and with all the mods the game never ends.
2024년 11월 5일에 게시되었습니다.
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기록상 50.9시간
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That game can only be described by two words: Shameful and Sad.

Its shameful that we paid 50€ for a game which was dropped after only the first milestone in the roadmap. That is just a scam. And we didn't even think about the employees who lost their job.

But now to the game itself: We all bought it and we were upset because it was just extremely buggy and unpleasant to play. Then fixes came, the game improved and we all could enjoy it... more or less...
The first major update came with "For Science!". We were again full of hopes, we were looking forward to the next updates.
And then came the devastating message: Private Divsion was laid of.


Its sad that big companies like Take-Two Interactive ruin games. KSP may be less popular than GTA or other big titles made by Take Two, but that is no excuse for just abandoning the game. KSP has a community, a community which had hopes to get a better, more extensive KSP. These hopes were crushed by some corporate people who dont really care about the game. They care about one thing, and one thing only: Money.
For them, a video game is only a product, like a pack of pasta in the supermarket. Of course, a company wants to make profit, but they forgot one thing. Us, the gamers, the people who buy their products. For us, KSP isnt just a product, for us it's something special and for some of us it may be even a passion.
It is sad that these passions can be crushed only because of some corporate idiots who only care about the money.

We expected to conquer the galay, build colonies, make kerbalkind a interplanetary species, but these hopes were denied just for another game to take KSP2's place.
2024년 8월 2일에 게시되었습니다. 2024년 8월 2일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 18.2시간 (평가 당시 11.6시간)
Incredibly fun, especially with friends, but also with randoms
2024년 3월 28일에 게시되었습니다.
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기록상 23.7시간 (평가 당시 20.3시간)
Yes, there were many voices about the performance. And yes, the performance isnt perfect. But after some adjustments in the more than advanced graphics-menu the game runs fine if you havent just built a city with millions of citizens. WHat should I say? There are many new functions and of course graphical improvements. The new road tools are also just on point!
The traffic AI did improve as well, but there, it is still lacking of some functions. One of those is, that the cars arent forming a emergency lane when a emergency vehicle is incoming. This can be problematic when there is a accident on a major road and theres a jam building up behind. The Ambulance or Police car or whatever is then stuck in the jam and because of that, the accident cant be fixed for a longer time what causes again - you guessed it - a traffic jam!
Also, the AI isnt really following Turn-bans. This is a issue when cars are doing almost U-Turns on highways. I Issued a turn-ban, but the cars are continuing to do that the whole time.

To conclude: The game is playable, looks quite OK even on a non-NASA pc, but there are still some functions/bugs which have to be implemented/fixed.
2023년 11월 10일에 게시되었습니다.
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기록상 155.6시간 (평가 당시 14.5시간)
A ver very interesting and cool game. Also its quite realistic! Great work by the devs! And the Workshop Community is also top tier
2023년 5월 18일에 게시되었습니다.
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