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A apresentar 21-30 de 110 entradas
1 pessoa achou esta análise útil
5.1 hrs em registo
The Fetish Locator Week One is a really good erotic game.
Not a bad story for adult visual novel. The female characters are well written and diverse (AmRose, Lyssa and Polly are my favorites). Many funny and comic moments, some serious topics too (and fortunately no sudden tragic event a la Acting Lessons ;) ), a good plot twist.
Beautiful girls, nice looking renders, a lot of lewd content (and you can always choose to not watch some specific fetishes if you don't want to).
The game was published on Steam mid 2020 and since that time even more polished. The overall quality is really VERY high, which is not so often the case for AVN games.
Even the basic price is decent and you can grab it at a 50% discount during the main Steam sales, which is a bargain.
Publicado a 15 de Julho.
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3 pessoas acharam esta análise útil
37.6 hrs em registo (2.5 horas no momento da análise)
War. War never changes. And now, the rubbers come again to decimate what remains of our people. We have managed to hold our ground against them on 5 separate occasions. Now, they think they are being crafty by sending in even MORE types of Bloons and blimps.

They thrive off of death - fueled by CO2 taken from the fallen. We taunt them by laughing directly at them - exhaling that precious resource they need to survive. Other's simply make a gesture. Just look at the face of the Sub Commander as he points at the next target. Our weapons have improved since the last crusade. New monkeys have joined our ranks. Proof that every life lost is a spark fueling the rebellion further.

As long as our darts are sharpened, our magics are prepared, our bombs and tacks are ready... we shall stand together. We shall pop wave after wave until they finally stop coming. They think lead and ceramic are protection enough but they are naive. The Bloons have even resorted to heresy and dark magics to gain an upper hand - and we brought in Druids and Alchemists. They are only stalling the inevitable. Though it seems they've created a new type of Blimp to simply blitzkrieg our defenses. We must remain stalwart and not completely underestimate them in their desperation to pillage our Monkey Villages.

We're taking the war to new Maps and Terrains - to places we've never gone before. We must live in unity rather than fear. And new Champions are rumoured to stand as Heroes alongside our fellow monkey brethren. These Heroes represent something we've not yet seen before. Hope.

There is no fear; for the Monkey Sun God is with is. And by His fire, the rubbers shall be cleansed, purged and redeemed. Let us pop until every last one of the rubbers is GONE and we can finally live in peace amongst our banana farms at last. There is much work to be done.
Publicado a 15 de Julho.
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1 pessoa achou esta análise útil
4.1 hrs em registo
Remember the Cultists from Darkest Dungeon? Well, imagine them, but Eastern European with a slightly more Christian bent, and that's who you're playing as.

There's references to a Slavic god, some vaguely Lovecraftian themes, and figuring who you're gonna sacrifice each season. It's tough, because you have to balance the five 'virtues,' the favor of the different Houses, and ensure you pay attention to what your God wants, but it's very enjoyable!
Publicado a 12 de Julho.
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23 pessoas acharam esta análise útil
4.8 hrs em registo
WARNING: Like most Ubisoft games that are 10 years or older you will need some fan patches. Ubisoft has a nasty habit of just dumping their stuff onto PC and then peacing out, especially with their older titles (Beyond Good and Evil, most Splinter Cell games, etc). This is a solid game, I have played it in the past, but there are some game breaking glitches that will need ironed out via fan patches.
Publicado a 2 de Julho.
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14 pessoas acharam esta análise útil
4.3 hrs em registo
Deus Ex might be the best example of an old game that stands the test of time. It's not super easy to get into at first without all the modern-day hand holding, but even an impatient person as myself was able to get through this initial part to appreciate it. If you have any interest in futurology, you will probably love the story.
Publicado a 29 de Junho.
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1 pessoa achou esta análise útil
12.4 hrs em registo (6.1 horas no momento da análise)
This is an easy recommendation. I think anybody with even an elementary interest in building and management games could get several hours of enjoyment out of this, although at time of writing I'm sitting at about 27 myself. Well worth the price of entry.

That's the TL;DR, but allow me to expand on why.

Project Highrise is essentially a game about confronting your own lack of foresight. When you want to put in that new block of apartments, you're going to have to deal with all the choices you made on lower floors, and if the lobby is 30 storeys down, it's going to be tough to fix problems unless you're willing to think outside the box.

Sometimes the progression can feel a bit odd, though. As other have pointed out some of the requirements to get certain businesses can seem a bit esoteric (we need more sports bars before we can build that accountant's office!), and with how the prestige system works you can unlock a lot of the high-end apartments by focusing exclusively on offices (and vice versa), but these aren't huge problems for me.

A few other reviews have pointed out the limited replayability. It is true that there do seem to be a few optimal setups; not in the sense that there is exactly one way to play the game, so much as sets of systems that work well together when you get them running. I don't know if that's too much of a problem. For one thing, the devs have been pushing out the odd gameplay change to help keep things interesting, and a few of the scenarios make for a fun challenge. For another thing, no game is ever infinitely replayable, and for what it cost me? I've already got my money's worth.
Publicado a 21 de Junho.
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2 pessoas acharam esta análise útil
7.2 hrs em registo
This was a neat game to get into. The premise was very interesting. It is a little slow at the start, but kind of hooked me after that. I was very curious to see what was behind the event that shattered their world. The ending is a bit of a cliffhanger, but it didn't leave me frustrated. Things were explained pretty well about the how and why of what was happening, even if we didn't get to see whether or not a good outcome was able to be obtained.

Now, knowing from the start that it is supposed to be a 3-part series, I had braced myself for the possibility of an abrupt ending with no actual conclusion. However, because they lost money on the first game, they decided not to continue with the next game in the series. That isn't to say they couldn't rethink the possibility in the future. But if you're looking into getting this game, this is something you should know from the get-go.

TL;DR - This game still works as a standalone with it's interesting/unique plot and characters. There will not be more chapters. So unless getting complete closure in the story is a MUST, then I recommend this game when it is on sale.
Publicado a 20 de Junho.
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3 pessoas acharam esta análise útil
3.1 hrs em registo
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A fun supply chain game with cat and machine learning themes. Still in early access, but their prior work has been awesome. It needs to do more in terms of usability and I'd like to see more automation and ML types of features to make the game unique, but it shows promise.
Publicado a 17 de Junho.
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3 pessoas acharam esta análise útil
2.6 hrs em registo (2.3 horas no momento da análise)
Positives:
1. It's fun to do while you are waiting for stuff (timekilling)
2. Looks funny
3. Not to easy achievements , still hope they will add more
4. love the gardening :D


Negative:
1. not finshed yet ...
2. they should make it harder than it already i
Publicado a 17 de Junho.
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14 pessoas acharam esta análise útil
6 pessoas acharam esta análise engraçada
24.1 hrs em registo (10.5 horas no momento da análise)
Think Age of Empires but 10 times more units, mechanics and crazy stuff at play. i did not find this to my liking at all, but i give it a YES because of the sheer amount of stuff it does with the AOE formula when they can throw history out of the window.

16 hours is the campaign. i did very little custom battle and didn't bother with multiplayer.

This is age of empires on drugs and just because i did not like it, doesn't mean you won't. It deserves a yes because it's very well made. Shame on me for being such a history nerd.
Publicado a 12 de Junho.
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