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⠀⠀⠀⠀⠀◇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ hello _ world ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀◇
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。  .   .  .  ⌠﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉﹉ ,    .
 .     .    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ʏ ᴏ ᴜ ᴛ ᴜ ʙ ᴇ ⠀•⠀ ʟ ɪ ɴ ᴋ ⠀•⠀ ʟ ɪ ɴ ᴋ ⠀•⠀ ʟ ɪ ɴ ᴋ ⠀•⠀ ʟ ɪ ɴ ᴋ
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,         .  .        .      .      ?
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Prequel Nightmares

😱 In the realm of Little Nightmares 2 dangers hide at every turn. This captivating adventure continues the story, from the game featuring a set of menacing pursuers stalking you through chilling settings. Despite its four hour duration Little Nightmares 2 delivers plenty of scenes while staying true, to the puzzle solving and stealth elements that fans know and love from the original game. Than pushing boundaries the game opts to reinvent and enhance its horror style.

😱 In the second part, a protagonist appeared - Mono. It is noticeably different from the Sixth from the first part in terms of visuals. This is a boy with a raincoat and a paper mask on his head. But still, he has approximately the same skills as Six. The difference also lies in the fact that Mono can pick up several objects at once and carry them (keys, remote controls, etc.). Mono can also wield several types of weapons, which helps him break through some areas in locations or even fight enemies. In addition, Mono uses the services of Six. She accompanies Mono as an AI-controlled partner throughout almost the entire story.

Watch your Six

🤝 In addition, Six acts as an excellent guide, showing the right path, showing where you can hide so as not to die. This significantly reduces the number of attempts and deaths. What's also new is that Mono can call Six to come to him, which can help in some areas.

Plot / Gameplay

💥 The plot in the second part is much better, more elaborate, more complex, longer and more interesting. For me personally, this part is much better than the first, because in the first I did not have any particular difficulties in completing quests. In this part you will have to think much more about how to save yourself and not let your enemies kill you.

🎮 In terms of gameplay, everything is much more interesting. More intense moments requiring more action, as I said before. It’s amazing to watch how Mono, taking his flashlight away from the inanimate statues, suddenly suddenly becomes alive and begins to hunt for the main character. But still, I liked the stealth in this part much more than the combat system, of which there are not so many in the game. Stealth causes more tension, interest and sometimes fear.

Conclusion

👻 Little Nightmares 2 maintains the dark gloomy atmosphere and beautiful visuals as the original game. It's just as short, in length and although bringing back Six as an AI controlled partner adds to the narrative her role doesn't fully explore intriguing puzzle solving and stealth elements, which feels like a missed opportunity. Despite the exhilarating encounters, with foes the overall feeling of vu this time makes Little Nightmares 2 less memorable. Tarsier Studios talent and creativity are undeniable. I wish for their venture to move beyond these familiar nightmares and aim for bigger dreams.
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󠁳⁧⁧goigois1 23 Jul @ 1:14pm 
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