4 people found this review helpful
Recommended
0.0 hrs last two weeks / 3.7 hrs on record
Posted: 23 Jun, 2024 @ 8:43pm
Updated: 25 Jun, 2024 @ 2:20am

A very interesting take on a 2D-platformer from the creators of Megaman Zero, Gunvolt, etc.

Positives include tight controls, replayability through its many endings, the track "Fifth Life Soulbeast" that plays through Kuon's Humanoid Form, and the entirety of the "Anima Revive" concept - which awards you bonus abilities that help shape Kuons' journey through the Soulplane. Inti has also packed so many extra little things in this game the average developer probably wouldn't - hidden dialogues, hidden endings, hidden death animations AND ways to defeat bosses... it's seriously criminal how this is not pointed out in other reviews.

Cons include some interesting design choices like not being able to turn off certain Anima Abilities - like 'Mayfly' which can cause some bosses fights to be extended beyond normal, a shaky beginning as you literally only die in one hit; although this can be viewed as nine since Kuon has nine "lives" essentially, and what platforming exists in the game was really only looked at through the lens of Feline Kuon - not Humanoid form.

Overall I will recommend that it's still worth a buy and at LEAST a playthrough or two. If you are on the fence try the demo before purchasing, something the negative reviewers should have done. I would love to see an Umbraclaw 2 that fleshes out more of the Soulplane, extends character backstories more, and even tackles the possible "what ifs?" of the hidden ending.

Also, I've even spent $150 on the Deluxe Switch version to get some cool extras - something I wish Inti could have done with the Steam version, but oh well.
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