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0.0 ώρες σε 2 εβδομάδες / 34.8 ώρες συνολικά (7.6 ώρες όταν γράφτηκε)
Αναρτήθηκε: 2 Δεκ 2023, 17:22
Ενημέρωση: 28 Ιουν, 5:15

I used to like this game a lot, but I think it's gotten worse over time. While it does have an amazing atmosphere and story, and animations that give me an orgasm every time I see them, the actual gameplay is poorly executed. There were definitely a lot of good gameplay concepts, but most of them were, again, poorly executed. This game has a lot of potential, but it's been squandered. Wait until workshop support comes, that way we can download some balance mods to make the game more playable.
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11 σχόλια
[[Number1RatedSalesman1997]] 17 Ιαν, 18:33 
@Eltarn i still feel like it's possible to beat a run with bad luck, and you also have the ability to make your build virtually untouchable with your hero's moveset (assuming you manage your relationships right, which is still doable even with bad luck)
i'd also like to say, looking at some of the arguments i made in hindsight, they're not as good as they could be
Eltarn 31 Δεκ 2023, 1:35 
Not to say, however, that DD1 was perfect on it's own - yeah, there were a lot of shitty mechanics, the worst one probably would be a negative quirk acquisition on mission success - that was insufferable at times.
There are mods, however, to fix, improve and tweak many aspects of the game and sequel doesn't have that yet.
Eltarn 31 Δεκ 2023, 1:09 
Now, the second game doesn't have it, due to it's gameplay loop - it's roguelike, so it's natural that a lot of runs will entirely depend on your luck - and that's just completely different from the first game. I have no problem with devs trying out new things, and I even prefer it to just hashing out better looking copies of the original game - but, IMO, this game gameplay loop could've been better - like, for example, Hades, a roguelike, heavily depends on the rng, but still gives a player a ton of control anyway - so even if you are unlucky with your boons, with your build, you can still clear out the run, it will just be more difficult - in the case of DD2, you can't.
Eltarn 31 Δεκ 2023, 1:09 
I don't really have a distaste for that game, and it's fine in it's own way, but I just have a big problem with your 4th argument.
It wasn't a problem in the first game at all - in the first game, if you go slow, if you farm out your characters, if you approach certain bioms with specific teams, rng didn't matter - you would always succeed. The only encounter in the game that was somewhat rng based was the final boss and even that could easily be played around. As long as you knew what you were doing, you could complete a game without casualties, without retreats, but it would take longer - you didn't need luck on your side, it was more of a "slow and steady wins the race"
[[Number1RatedSalesman1997]] 28 Δεκ 2023, 18:25 
@RadiCAL I don't necessarily like all of your responses, but I really appreciate that you did them in a civilized manner.
[[Number1RatedSalesman1997]] 26 Δεκ 2023, 15:55 
@Nukoolamukmuk im quoting a review
Nukoolamukmuk 26 Δεκ 2023, 15:53 
what you mean "save ur moner game"??
[[Number1RatedSalesman1997]] 26 Δεκ 2023, 4:48 
i deleted 2 comments because they weren't even critique and it was just being an asshole.
RadiCAL 18 Δεκ 2023, 6:16 
6. At first it was frustrating, then I got used to it.

7. See no. 2.

8. The third boss, before the revision, absolutely needed the wiki. That might be what they meant. It's incredibly frustrating when you can't pick up on a boss's mechanics after 5 whole rounds and then you wipe.

9. Yeah that's fine.

10. Whatever.

11. There's something I miss about doing a short mission. Like if I want a long mission I'll do a long one, if I want a quick and short mission I can select that option. Now you're locked on this one mission for probably an hour or so.
RadiCAL 18 Δεκ 2023, 6:16 
3. I half agree. I like doing off-meta no matter what game I play. But some heroes felt useless. I could find a use for every hero in DD1 but in this game it was really challenging for me to want to use heroes that have essentially no synergies with anyone else and overall have a weak kit.

4. Luck is fine. Not a problem for me.

5. There's more context to this. They are reset, unless you beat the run and then lock in a memory for the heroes so that they remain permanent. On a few occasions I completely forgot to do the memories so I lost a lot of progress, and although I would like an "are you sure? you forgot to blahblahblah" that's probably just incompetence on my part.