3 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.1 hrs on record
Posted: 5 Feb, 2019 @ 12:35pm
Updated: 3 Feb, 2020 @ 10:01am

There were a few jump-scares that did indeed make us jump, they were the same type of jump scares we see in all the games: A shadow here, a creepy looking thing there. We found the TV turning on and the clock chiming more unsettling than the character peeking at us from a doorway.

We did not care for basic WASD functions being unavailable. We want to shift run on occasion. We thought it seemed appropriate to crouch on occasion but that was unavailable.

We would have liked to quick click through the dialogue.

This was not a deal breaker, but quick readers do not need the text on the screen that long.

We wanted to see what would happen at the end and twice purposefully selected incorrect answers. By the third time we were tired of wading through the dialogue. We wandered away doing other things, coming back to the game just to click an answer and wait for more dialogue to click through. The 30 second reload time was the longest 30 seconds we have ever endured.

We knew the correct answers and after answering them assumed there would be a reload screen to quickly get to the alternate endings. No, the game ended and in order to see those endings you must start over.

We appreciate that this was a first project but feel that more thought should have gone into it from the players perspective.

Best guess on playtime, were it not for the mandatory wait time, this game could be played in ten minutes or less.
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