12
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48
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Recent reviews by eat pant

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Showing 1-10 of 12 entries
2 people found this review helpful
107.4 hrs on record (44.3 hrs at review time)
Shane made me gay x999
Y'all can keep arguing about whether you can fix him or not. I just want to breed him 24/7, so he can finally give birth to some blue chickens.
Posted 16 March. Last edited 16 March.
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130 people found this review helpful
59 people found this review funny
3
7
24.0 hrs on record
I want to get inside Wheatley's portalussy.
Posted 14 March. Last edited 14 March.
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25 people found this review helpful
21 people found this review funny
2
2.2 hrs on record (0.5 hrs at review time)
I simply just bought the game for the L4D2 characters. I can finally watch Coach, Nick, Ellis and Ro's booty while slaying zombies, 10/10 game.
I know nothing about Resident Evil, except the fact that Leon has a breedable bussy.
Posted 29 December, 2023. Last edited 29 December, 2023.
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No one has rated this review as helpful yet
5.8 hrs on record (5.3 hrs at review time)
Just bought it today to commit an Ellis mass genocide.
Truly a dream come true.
Also perfect to make boys kiss and have wholesome teatime.
Posted 22 December, 2023. Last edited 19 January.
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1 person found this review helpful
1 person found this review funny
238.9 hrs on record (193.7 hrs at review time)
I can animate the TF2 boys kissing without any glitches or slow loading.
Posted 8 December, 2023. Last edited 8 December, 2023.
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7 people found this review helpful
1 person found this review funny
21.4 hrs on record (9.6 hrs at review time)
They stole Bigby's bigbussy from us

Beloved by many long-time Telltale fans, The Wolf Among Us is by far one of their best games. This game has been on my radar for almost a decade now and I believe I've been lucky to have only delved into it recently, preventing me to wait an extensive period of time for the sequel's announcement, unlike what its biggest fans had to endure. We've come so far, don't lose patience, guys... 2024 is right around the corner!

As someone who mainly played the Sam & Max and Back to the Future games back when I was a kid, seeing how broad Telltale's catalogue has become warmed my heart. To see the evolution from their early games to now made me want to re-visit some of their stories, including their amazing interpretation of The Walking Dead, which has lead me to discover The Wolf Among Us .


The Wolf Among Us is, without a doubt, one of the most visually stunning and unique looking video games out there. The Neo-Noir aesthetic blended with the iconic Telltale style, with cell-shading and bold black outlines, reminiscent to the comics they're based on (Fables in this case) go in hand-in-hand and creates a very distinct style that plays a huge role to TWAU's identity. It is also thanks to its attractive visuals that many have had their interest piqued, me included.

Story-wise, I feel a bit divisive concerning certain elements and events that happen later in the game and I feel like there were many missed opportunities, which I'll talk a bit more about further into this rant review.

But overall, it is a very nice addition to the Fables universe... and I might even say that its writing style and characters are an improvement to its source material (but this is my personal opinion).
There is no need to read the comics in order to understand TWAU, since the game and the comics are drastically different, with unrelated cases and characters who don't appear in the game and vice-versa. I still encourage those who are curious to give it a shot!

Despite that the concept of Fables trying to co-exist amongst the humans (Mundies) isn't Telltale's original idea, I believe that they've translated it pretty well into their narrative. The use of the Glamours (spells allowing Fables to change their appearance, hence to look more human-like and hide their true identities from Mundies), was also clever throughout the game's intrigue.

Episode 1 really sets the bar high, which might be why I felt a bit disappointed by the end of the game.
It still is a very fun and well-crafted story. I just wish that they would get deeper into their social commentaries, since they've introduced these issues in an interesting way, and since I prefer the game's writing style over the comics, I would have loved to see their take on certain topics and more profound views. (perhaps not as blunt and explicit as the comics) 😂


The characters, like the majority of narrative-heavy games, are the heart its story. Telltale made some modifications when it comes to the characters from the Fables comics, which are, in my opinion, generally positive... though, our main character is kind of a mess, if we really think about it. 😂
It is to be expected though, since we can either choose to make Bigby, what's essentially, a "good cop" or "bad cop", which can dissolve into some hilarious moments where he just starts to beat the ♥♥♥♥ out of someone out of the blue.
He's a lot less patient and socially competent than his comics counterpart, but he's still a very fun and entertaining protagonist nonetheless. Despite TWAU's Bigby suffering a bit of the "Gary Stu" syndrome, it's honestly hard not to like the guy. There's just enough information and moments to be able to empathise with the character, much like the others. Also, he's just a really cool pup tbh 😭

The other characters are interesting takes on the vast and diverse mythical characters from fairy tales and I find it fun that all of them are intertwined. Telltale was able to include their own original characters into the Fables universe, whom I wish had more "screen-time", which is another aspect that bothered me while playing.
Beside that, it is lovely to see how Telltale's artists were able to integrate fitting little details on some of the characters' design, like Snow White's snowflake-patterned blouse or Holly's butterfly tattoo. The characters look quite good, in my opinion, especially the creatures (The Jersey Devil being my favourite).

Originally posted by :
Colin stans, where you at?

Gameplay-wise, there isn't much to say, since it follows the classic Telltale formula. I just wish that we could have explored more of the locations. I've often found myself furiously making Bigby make out with an invisible wall bump into an invisible wall, wanting to see what's on the other side. Just imagine being able to walk around Fabletown, chatting with other characters and interacting with more things.

In short, it would have been so much better if we could explore the environments freely instead of just being teleported to a specific and restricted area with very little to do.
It's really a shame 'cuz the world of TWAU offers so many ideas and possibilities, but doesn't seem to take into consideration (I'm fairly certain it was due to time limits during development).


The voice acting is excellent, retrieving some of the talents from past games like The Walking Dead. Adam Harrington, Bigby's VA, absolutely killed it and the sass in his voice is on point. The guy really nails the edgy and wolf-ish spirit in the voice, varying by your choice of dialogue and action for Bigby, our puppy can sound like the most chill dude to the most menacing beast in a single sentence.
Erin Yvette as Snow White reflects a nice balance between solemnly cold and caringly sweet in her voice too.
The rest of the cast also has perfectly matching voices.

As for the music, the 80's synth-noir, much like the game's art direction, is a pillar to TWAU's identity and is often looked past by. Jared Emerson-Johnson is such a great composer, I highly recommend listening the other Telltale's OSTs as well.
Sam & Max's might be my favourite of all time, and colour me surprised when I entered Trip Trap and heard Poker Night at the Inventory's version of S&M's office music. 😂 Nice cameo.


Though, with all that said, to be fully transparent, the game felt... a bit lacking at times.
Now, the following part of this review may contain some spoilers, since I'll be briefly delving into TWAU's cut content
that would have, in my opinion, improved the story and characters and reach its potential.

You'd assume that with a concept like TWAU, the story would delve more into the dynamics between the fables and mundies... but it doesn't.
Although, the game initially had a script that was more focused on this concept, but it was changed throughout the course of developing its 2nd episode. And by playing the final cut, it is noticeable.


If you're curious to know more, I highly recommend looking up the YouTube channel InColdBlood whom has made a fantastic job at recreating a lot of these cut content into the game, including cut voice lines and animations.


TLDR : The Wolf Among Us tells an intriguing murder mystery case with a very fun concept and charming characters in a stylish and memorable art style, but passes by many opportunities that could have made the game even greater.

Hopefully, TWAU2 will improve all those aspects and reach its full potential.

I am going to devour its sequel and we better get a glimpse at that furry bigbussy

Originally posted by :
🐺 "How do you think this all works? By being big and being bad."
🐷"Don't say that ♥♥♥♥ in front of people, it's embarrassing."
Posted 25 November, 2023. Last edited 25 November, 2023.
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3 people found this review helpful
56.5 hrs on record (53.1 hrs at review time)
I had a massive boner every single time Kim talked. You won't regret it.

The writing, art, voice acting and music from Disco Elysium are absolutely amazing. Big fan of Aleksander Rostov's expressionist and surrealist artworks and Sea Power's soundtracks. Be ready to listen to Lenval Brown's buttery smooth voice as the narrator for 90% of the game as well as Jullian Champenois' outstanding performance as Kim.

The whole skill mechanic is pretty refreshing due to its unique concept of developing your character's personality through his abilities and thoughts, affecting the outcomes in certain situations.
The amount of attention to detail is mind-boggling and the game has surprisingly a lot of replay value. There is so much to do, many possibilities and an abundance of dialogue that enriches the plot and depth of its characters and environments.

If none of these points have convinced you to experience Disco Elysium, then I'm just letting you know that you can :
  • Pet a mailbox
  • Become a communist, fascist and others
  • Punch French people (including a kid)
  • Give drugs to a kid
  • Beg for money
  • Make yourself miserable
  • Put a gun into your mouth in public
  • Sing karaoke
  • Discuss about cryptozoology for hours
  • Constantly have an existential crisis
  • Be a good boy for Kim
  • Or be racist towards Kim and feel like ♥♥♥♥ for doing so

And these are only a few of the stuff that you can do.

My only complaint :
You sadly can't make Harry kiss nor ♥♥♥♥ Kim (unless you're in Collage Mode).

In summary, this game is an absolute piece of art. Please, be an aesthete, appreciate and enjoy it at your own pace.
Posted 24 September, 2023. Last edited 25 November, 2023.
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9 people found this review helpful
68.1 hrs on record (57.8 hrs at review time)
The Sonadow secks simulator

My very first video game ever on the GameCube. Best Sonic game of all time. Got extremely nostalgic.

Here are some of the reasons why you should play it :
-Chao Garden
-Sonic and Shadow making out
-Rouge's batits physics
-Eggman pissing on the ♥♥♥♥♥♥♥ moon
-Diverse gameplay and levels
-Most iconic and top-tier soundtracks in gaming
-Most quotable Sonic game ever
-Characters talking over each other during cutscenes
-Pumpkin Hill
Posted 9 August, 2023. Last edited 8 December, 2023.
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3 people found this review helpful
104.0 hrs on record (39.8 hrs at review time)
All the glitches and slow loadings won't stop me from animating boys kissing.
Posted 9 August, 2023. Last edited 8 December, 2023.
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2 people found this review helpful
218.9 hrs on record (124.2 hrs at review time)
Where's the Ellis bussy update?
Nick and Coach deserve it too.
Originally posted by author:
Thanks to CatalystEXE and AirplaneRandy (the people behind the "Shrek is Love Shrek is Life" video) for introducing me to Left 4 Dead a decade ago.

It's a very fun game that'll get your blood pumping from the beginning 'til the end. As someone who isn't a huge fan of FPS games and even less of zombie-apocalyptic settings, Left 4 Dead is truly an exception. At first, I was genuinely skeptical, I got a few headaches while playing for the first time, but then I got used to the fast-paced game play.
After a while, I even just casually play L4D2 as both a way to decompress and to blow off some steam.

Left 4 Dead 2, excluding L4D1 and the community-made campaigns, has 6 distinct campaigns divided in multiple chapters. The environments range from a shopping mall to a rock concert stage in a carnival, just to give an example. By experience, in average, one campaign typically lasts between 30 minutes to 80 minutes.
Every playthrough in Left 4 Dead will be different thanks to the The Director AI that adapts the pacing and difficulty depending on the player's situation. Also, the characters have A LOT of dialogue, which will alter in every run.

Speaking of the characters, they're personally the main reason why I got into this game and still am obsessed about it. Similarly to Team Fortress 2, the characters in L4D2 are very charming and it's always fun to hear them interact with one another. VALVe always had that "natural" sense of humour when it comes to their writing and L4D2 is no exception. Though, unlike TF2, the characters feel a lot more believable (in other words, less cartoony), which fits the more "dark" and serious atmosphere of an apocalyptic world. I personally really enjoy this balance between its funny and serious moments. Compared to most other apocalypse-themed series, Left 4 Dead 2 is probably one of the funniest out there.

Coach, Nick, Rochelle and Ellis all have their own distinct personality and the further you get into the game, the more you can notice some subtle development in their dynamics. Although, don't expect any complex or eye-opening character development in Left 4 Dead, since most of the characters stay the same throughout the whole game, except for Nick . Once you get to know these guys, they honestly feel like a family, which absolutely makes my heart melt.

Heck, even the Special Infected feel like family after playing this for hours.
For those who don't know, Left 4 Dead has zombies with unique abilities, like for instance, the Spitter spits a puddle of acid onto where the player stands, which causes damage or the Boomer that throws up vomit at the player, blurring the player's vision for a moment. There are 8 varieties of Special Infected, which 7 are playable in Versus mode (only the Witch isn't playable).
Each of them have their own little jingle and sound, giving a hint to the Survivor as to which Special Infected is nearby.

Quick mention about the sound design for this game, it is super clever and efficient for a fast-paced game. As for the music, I find it quite charming how each L4D2 campaign has its own set of instruments, so you get to hear different interpretations of the main theme as well as the horde's theme.

Another thing that makes this game timeless is its modding community. Even after more than 10 years, people are still creating new content for this game! Mods range from changing character/infected models and sounds to completely original campaigns made by fans. There's a reason "old" games like L4D2 still have thousands of players everyday. Not only the game itself offers a lot to play with, but the passionate community still makes content for it endlessly.
Just stop making anime mods for the love of God.

Perhaps my only complaint would be concerning its online community, which is extremely competitive and, sadly, not necessarily friendly towards newcomers. I would highly suggest playing with friends or find chill players in groups and forums to play with.

Side-note for those who don't know : The first Left 4 Dead is included in L4D2. So there is no need to buy the first game, unless you want the vanilla version.

Conclusion, another timeless and classic VALVe game that will never get a 3rd installment.
Originally posted by author:
Please, could any of y'all make more gay mods for this game? I might do it myself eventually. Just saying.

"Thanks and have fun." -GabeN
Posted 1 July, 2023. Last edited 8 October, 2023.
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Showing 1-10 of 12 entries