Genpac
United States
 
 
  │⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Sum Blender Person⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  │
  │⠀ ⠀     ᴛᴡɪᴛᴛᴇʀ  │
  │ Doesn't do commissions/requests ⠀  │
Destaque de arte única
Don’t worry about it, there’s rocks in these
11 1
Destaque de arte única
Flyi-… Burning Nightmare
5
Destaque de artes
Why we’re on this expedition this again?
21 1 2
Destaque de artes
Taking the elevator deeper into Hell
227 5 17
Vídeos em destaque
[DBD] Victor wants a piece
9 1
Vídeos em destaque
By orders from management, STOP trying to feed the glyphids Red Sugar!
19 1
Capturas de tela favoritas
Left 4 Dead 2
Destaque de prêmios
x31
x113
x63
x7
x48
x22
x40
x5
x18
x18
x9
x8
x29
x7
x15
481
Prêmios recebidos
54
Prêmios concedidos
Atividade recente
106 horas registradas
jogado pela última vez em 2 de jan.
Conquistas   54 de 75
3.035 horas registradas
jogado pela última vez em 2 de jan.
684 horas registradas
jogado pela última vez em 1 de jan.
烤秋刀鱼 3/abr./2024 às 21:43 
Your work has inspired me a lot!I like your work very much.Hope you to keep working:steamthumbsup:
Pleasant Plinky 9/abr./2023 às 12:50 
Happy Easter! Love the stuff you do on Blender, and your work inspires me to make my own Nemesis-themed work on Blender, even though I'm not very Blender-literate.
CAS 19/dez./2022 às 16:43 
Thanks!
Genpac 19/dez./2022 às 9:32 
also except the hair
Genpac 19/dez./2022 às 9:31 
@CAS I manually textured and UV edit them, except the head since it has separate materials for the skin and eyes. UV edit is to make the polygons fit into the texture I'm going to paint it on.
CAS 19/dez./2022 às 8:29 
How did you open DRG's character(dwarf) texture file in Blender?
I looked into every files but there wasn't tga format for skins.
It was all .mat and some weird .props.txt file.
Did you manually textured every bodypart?
Anyway, Rock and Stone, your artworks are rly cool.:pickax: