2 people found this review helpful
Recommended
0.0 hrs last two weeks / 12.7 hrs on record
Posted: 19 May, 2020 @ 5:27am

Overall, it's great! As a complete beginner to making games, I've managed to make a decent 3D game in just a few weeks of tinkering - with zero coding (just using the built-in visual code). I'm happy have a helicopter flying around a 3D map with metal walkers which shoot back at me and explode when shot. Shield, fuel and ammo gradually runs out and is replenished by flying over the Helipad. Still a few more things I want to add but the engine is lightning fast and seems very capable for what I want. There are a few quirks I've encountered which have stopped me from being able to do exactly what I wanted - but nothing I can't really work around.

Coppercube still does have a bit of a learning curve but I can say that it's much easier than other engines I've tried. It's the simplest I've found to be honest and it does everything I could ask for. Unity and Unreal may possibly be more capable but Coppercube is fun to work with and seems intuitive to me. Once you get the basics, you can do pretty much whatever you like, fairly quickly.

If you get stuck, there are a few fan-made guides on youtube and a few scripts to help speed things up but I couldn't find an active community that was willing to help with any niggling queries I had - so while I would recommend it as a simple and capable engine - I would say that: other than the official documents and a few youtube videos you will find here and there - you're pretty much on your own and some features aren't exactly obvious from the get-go.

If you can code, Coppercube is probably much more capable - as yet, I've not tried coding with it - everything I've don so far is code-free and I have to say, I'm really happy so far. I'll definitely consider buying it to support the Dev.
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1 Comments
Marion.B 3 Dec, 2024 @ 11:02pm 
Just wanna say, your review rocks! It's so full of insights and cool stuff. You really nailed it