5
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208
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Recent reviews by Thesdamos

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
66.2 hrs on record (11.7 hrs at review time)
Early Access Review
This game is absolutely amazing. plenty of different guns and styles to keep playing fun. Down the road would be great to see some more mobs, or special bosses such as an Eel. It would be nice to have counters in the corners to know how long an items has before it'll proc again, but still. For Early access this is easily worth the money. It is by far the most polished "Early access" Title you'll play, far surpassing most triple AAA releases. Even if nothing was ever added to the game i would still come back and play it cause its that good. An amazing developer,
Posted 8 April, 2023.
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3 people found this review helpful
27.1 hrs on record (14.4 hrs at review time)
This is a hard game to recommend. THE SHORT Answer, the game has tons of design flaws, with characters, levels, and a forced live service model. What could have been an amazing story game, got tossed aside to make way for battle passes and cosmetics, and hopes of future content being better. At launch, its also terribly riddled with bugs and issues, many of which where known about in the beta and werent ever fixed.

Its a bit of a long explanation, but heres all the things that dont work for me with Marvels avengers

As someone who grew up reading the comics, and as many other reviews will say, the story here is really, really good. From characters who dont feel completely 1 sided, good voice acting, and a large amount of sourcing directly to the comics, they really did amazing with their story, especially choosing to tell an all original story. While its not the longest story (I beat it in about 8 hours without sidequests), It was still nice to watch play out, even if a lot of it, and i mean a lot of it got spoiled in the game trailers. However thats really where things start taking a bad turn, is the core mechanics of the gameplay dont just not live up to expectations, it feels like a terrible step in the wrong direction.

A lot of people compare Iron Mans controls to that of anthems and honestly i wish that was true. The flight in this game is not the greatest, with the idea of hovering seemingly being an afterthought. Iron man feels very.....weightless. His attack animations are very long and easy to interrupt, and his character model honestly seems slightly to small. It felt like they were trying to make a ranged character melee, to better balance the game but they completely missed the mark. Hulk isnt good or bad, just wish he had more abilities or things he could do. Wall hopping as well. Specifically the fact that its hopping. You cant move him up or down, or have him climb left to right. you can only jump on and off a wall. Black Widow is in the same boat, not having tons of abilities and frankly feeling underwhelming. Kamala and black widows climbing/swinging mechanics also commonly dont move you far enough or high enough, and just dont feel good.
The gameplay largely depends on the hero you play, But most heroes felt lacking, either having balancing issues, or not feeling very well developed. Not to mention you dont unlock 2 heroes till near the end of the game. And honestly the last half of the story is very quick. Honestly, another level or 2 between unlocking these characters would have been great. But that's where the late game content is supposed to come in handy right? At this moment, late game content doesnt exist. Theirs no point in grinding high level gear. theirs about 6 missions per sidequest and once those run out, all you can do is replay them.

Lets not forget all the bugs. Day 1 release a few bugs are to be expected, but this is a bit excessive. Lots of Character movement glitches, AI teammates just standing in place or teleporting around the map, bad hitbox detection with certain enemies, and the amount the AI can stunlock you is absurd. The largest issue i had was the audio. in many sections of the game, audio from combat would not play out when hitting an enemy, voice lines in a level not working, or multiple cut scenes having no audio from the characters who are having a discussion. Theirs also a lot of cutscenes where characters are talking, but their facial animations dont change. Or times when characters just arnt fully in frame, as if the AI bugged out before the cutscene began.


Another thing plaguing the game is bad level design. the first few areas are really not to bad, with A day clearly being something they spent a lot of time on. The main issue is having several locations spread out across parts of the globe, none of it feels detailed or lived in. The partially open areas of each world feel lifeless, and completely empty except for some copy pasted buildings with chests inside. After beating the story, and doing side quests it became worse, as most if not all side quests play out the same way. Go through this open area to a bunker, or other checkpoint. Break something. fight a boss, and call it good. While this isnt actually a bad formula, its the lack of care in variation that ruins the game. I started taking screenshots of bunkers only to realize that on the inside, the designs are largely copy pasted, with little variation. And i cant stress it enough, at the moment, thats all the endgame really has to offer. replaying side quests, and a few special multiplayer missions.

This game while luckily not being pay to win, is heavily ruined by in game purchases. While im not opposed to buying skins, the ones here are not cheap, and theirs far to many to ever be feasibly unlocked. What ruins it for me is how blatant microtransactions are in the game. It cant ever be ignored.

As future content comes out, with maybe more story, or something like a raid from destiny, as well as new characters, i might check in on the game from time to time, but beyond that i dont think i would play it. The games live service model seems to be its downfall, as A more fleshed out story, better level design, and character design, would have been exactly what most people wanted, which ultimately got trashed to make room for.....more skins i guess? and dont forget, each heroes individual battle pass. Which is currently free, but i cant say i expect it to stay that way.
Posted 6 September, 2020. Last edited 6 September, 2020.
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4 people found this review helpful
139.9 hrs on record (70.8 hrs at review time)
-Initial thoughts-

After playing the game for a bit when it first launched, i was intrigued. However after the first few hours, I quickly became bored, and turned it off. From the fuss that arose in 2016, seems like most people did. However I still had hope for the game, and never did return my copy, and today, im pretty glad I didn't. The NEXT update it was the game should have been when it launched, and im not saying that 2 years late is great. The game we got at the beginning should have been what was promised. However im extremely proud of Hello Games, for owning up to their mistake (Refunds at launch), but not bailing on the game, and working hard for years to make it better. Very few big companies do that, glad to see a small one can. I do hope they keep adding to the game, as i feel like more exocrafts, or base building parts would be great for the game. Along with customization for starcraft, exocraft, and freighters, as character customization has now just become a thing. Multiplayer is one of the games saviours. The universe felt a bit lonely when it was just you, and having someone to talk and joke around with makes otherwise boring things, such as crafting launcher fuel over and over, way more fun, and ads to the exploring aspect.

-Recommendation Level-

I gotta admit, the games overhall is incredible. Full multiplayer, extensive planets, 30+ hours for one of the 3 main questlines the game has to offer, Its impressive. I still think more could be added to the game, and it seems like a lot has been planned out, as certain things exsist but arnt ♥♥♥♥♥♥♥♥♥ yet. Still I would strongly recommend getting the game, but maybe wait for the price to drop a little. Even with its big update, the game is over 2 years old, so i feel a $60 price tag is pushing it.
Posted 27 July, 2018. Last edited 7 September, 2018.
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2 people found this review helpful
44.8 hrs on record (35.9 hrs at review time)
while it is a fun game, it becomes repetitive. Dappar Dan had it right, i wish the combat was more complex than 2 buttons, and once you have certain abilities the game becomes very easy and sort of boring. The Story and DLC was great and fun, but after you beat the main story lines, there's not much left to do. the controls are very much like assassin's creed. If you enjoy assassin's creed, this is a good game to try.
Posted 25 September, 2016.
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No one has rated this review as helpful yet
93.6 hrs on record (11.8 hrs at review time)
But how do you do local co-op? can't figure it out. :/
Posted 24 March, 2016.
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Showing 1-5 of 5 entries