Rocket
john   United States
 
 
Currently Offline
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Review Showcase
6 Hours played
To call this game "not worth the hype" would be an understatement. I went into the game with an open (more biased towards wanting to like the game if anything) mind, as I had been following its development for a long time. It seemed like a game that would be right up my alley. Rhythm based combat with a big focus on story and character development.

Well, what I got was nothing short of a dumpster fire on an acid trip.

-Combat is not rhythm based, if you move to the rhythm you die lmao.
-Characters do not get nearly enough screen time to get properly attached to them (made the latter half of the game not nearly as heavy-hitting as the devs likely intended).
-Dialogue feels awkward. Not like "erm... awkward!!!!" from the silly superhero movies, but more like the script was not actually proofread beyond the initial writing (as in checking for fluidity, no spelling errors as far as I know).
-Music was mostly inoffensive, but not memorable (in the sense that if you looked up a particular genre of music, the given example would sound like something from this game). A few tracks stood out, but not enough for me to listen to them again.
-I called this a dumpster fire on an acid trip for a reason. The visuals think it's silly to be over the top and obnoxious just because they can.
-the hallway



I've got more gripes, but frankly, I've spent enough time thinking about this game for one lifetime. Thanks for reading, and please deposit your Jester reactions below.
Recent Activity
3.9 hrs on record
last played on 15 Feb
2,075 hrs on record
last played on 14 Feb
5,778 hrs on record
last played on 13 Feb
Rocket 2 Jan @ 2:59pm 
:isaac:
firebug 2 Jan @ 2:44pm 
took it HORRIBLY
Rocket 29 Dec, 2024 @ 1:17pm 
:pray:
firebug 27 Dec, 2024 @ 11:15pm 
took it well
firebug 11 Dec, 2024 @ 7:38am 
gocket
Hide o Koj ima 28 Oct, 2024 @ 3:23pm 
yes king