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Publicada: 22 de ago. às 22:04

+Super high quality art design and cut-scenes

-So much talking and exposition x1
-So much talking and exposition x2
-So much talking and exposition x3
-Card art is non-inviting
-The inventory system is cumbersome asf
-Static map, not really a roguelike experience in the traditional sense at least on the map side
-Too easy, don't have to pay attention to almost anything to win a match yet you're being bombarded with choices and highly varying status effects in every fight
-But mostly, the talking and exposition x4

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