2 people found this review helpful
Recommended
0.0 hrs last two weeks / 4,842.6 hrs on record (829.6 hrs at review time)
Posted: 15 Nov, 2016 @ 9:01am
Updated: 26 Aug, 2017 @ 5:45am

This is by far the most realistic and intense tactical first person shooter on the market. It's has 11 maps at release, each one unique unto itself. Twenty different special operators each bringing there own skill set for great variety. This is easily THE FPS to play, better than the competition. It looks great, sounds great and handles great. It's a pull no punches approach to a genre that has left its roots in realism for something to science fiction as of late. The matches are tight and intense and at any moment can shift from winning to losing if you are careful. The maps are fully interactive with security cameras to get the drop on your opponents to breachable walls to create your own path. Plenty of room for a large variety of strategies on both sides, so whether your attack or defense you and your team can create a style all your own. So if you like a seriously intense game play rooted in reality answer the call and join Rainbow6!!

Terrorist Hunt is fantastic, with a powerful ‘just one more go’ factor that’s only amplified by the desire to unlock more operatives and then more weapon mods and customisations for each operative – this all costs a lot of renown. The real meat of Siege, however, is the competitive multiplayer mode. This is a slightly tougher sell.

Multiplayer Siege can be hard to get to grips with. Even more than Terrorist Hunt it requires real teamwork, and without some kind of strategy in place the going’s tough. When Steve originally reviewed the game he would have been playing with other journalists and they would all, likely as not, have been wearing headsets. In post-launch games with regular players, this simply isn’t the case. As a result, synchronised assaults are few and far between, it’s not uncommon to see attack player after attack player blunder into a defence killzone, while team-kills are not as unusual as they really should be. Throw in the odd griefer or the wag who kills the hostage on the way to extraction, and Multiplayer isn’t always what it can be.
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1 Comments
Alex24 15 Nov, 2016 @ 9:44am 
n00b