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Käyttäjän RoyalAirHorse viimeaikaiset arvostelut

Näytetään 1–7 / 7
8 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 0.0 tuntia
A year ago, I shelled out $150 Canadian for the Starfield Premium Edition, hoping to experience Bethesda’s next great leap. When it finally launched, I was met with nothing but disappointment: poor optimization, lackluster content, abysmal quality-of-life features, and, above all, a complete absence of fun. It was essentially a loading screen simulator, and unlike previous Bethesda titles, where the tedious moments were offset by rich storytelling and world-building, Starfield failed to justify the tedium. The studio once excelled at crafting immersive worlds filled with detail and intrigue. Here? They doubled down on the worst aspects and left the narrative and world-building on the back burner.

Who thought procedural generation was a good idea? It strips away Bethesda’s strongest asset—their handcrafted worlds—and replaces it with a barren, repetitive system. I could easily list 50 undercooked features and frustrating design choices off the top of my head. And yet, I slogged through the campaign, more out of obligation than enjoyment. It felt like a chore, not an adventure. Back then, I would’ve rated the game a 5/10, purely mediocre in every sense.

Now, after a year of supposed fixes and improvements, they’ve released paid DLC. Surely, I thought, they must’ve learned from the initial backlash, right? Wrong. While the new handcrafted locations are undeniably better, the rest of the experience remains as stale as ever. No new POIs. No new ship parts. Gameplay is still dated. Performance is still terrible, even on a high-end PC. And the story? Still uninspired. For an additional $40! Combine that with the money grabs in the Creation Club. Is so frustrating how they allowed mods to both be a crutch, and place to milk more money from fans for FIXES and improvements that already should be in the base game.

What is going on at Bethesda? They haven’t learned from the mistakes of Fallout 4, Fallout 76, or even Starfield’s initial release. It’s frustrating to see a company once synonymous with RPG innovation struggle like this.

If this were a free update that bundled in all the fixes, I might be satisfied. But as it stands, asking for more money after the rocky launch? It’s insulting. The game is still a 5/10 for me. Save your $150 for something else—you’ll be better off.
Julkaistu 30. syyskuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
6 henkilön mielestä arvostelu on hyödyllinen
yhteensä 107.9 tuntia (83.5 tuntia arvostelun laatimishetkellä)
90 dollars for an empty game, now 10$ for one empty quest
Julkaistu 11. kesäkuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 17.2 tuntia (8.4 tuntia arvostelun laatimishetkellä)
Great game, publisher did something stupid, community reacted, stupidity was undone. Still a great game.
Julkaistu 6. toukokuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 12.2 tuntia (1.7 tuntia arvostelun laatimishetkellä)
This is a very deep game, it would be an easy recommend if not for the abhorrent DLC practice. If you want the full experience expect to fork out quite a bit on content packs. On Reddit you can find a tier list of essential DLCs, I suggest you wait for a sale, for about 50$ you can get the major ones.

If you like other map games, or other paradox games such as HOI4 this is a game you will find familiarity and hours of more fun with this title.
Julkaistu 27. joulukuuta 2019
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 0.1 tuntia
A small, free game that allows the player to be a grease-themed super-hero. What more is there to say? A fun time-waster, basic but enjoyable.
Julkaistu 1. joulukuuta 2019
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 101.5 tuntia (90.5 tuntia arvostelun laatimishetkellä)
Call of duty 2 style and gameplay with Counter-Strike gamerules (Wartide mode/Comp) and skins, if that sounds like a winning combo you will enjoy this game. Face-it integration seems forced and is a drag on the competitive side of the game.
Julkaistu 28. kesäkuuta 2019
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
76 henkilön mielestä arvostelu on hyödyllinen
6 käyttäjän mielestä tämä arviointi oli hauska
yhteensä 0.1 tuntia
This game is in a very poor state as of time of writing and is subject to change (I would expect). This is all based off of beta experience although it doesnt seem like the 'official' release changed much, if anything at all.

Id like to start by saying I love squad, the mechanics and how the monthly updates change and fix a ton of issues and hope PS recieves the same attention. But in its current state it is unbalanced, very poorly optimised and opts to change systems that were tried and true in squad (and even project reality) in what seems like a poor attempt to change for the sake of change to combat the comments about PS just being a reskin of squad. The biggest consequence of this is the lack of team-oriented strategy and communication. In PS there are 'sections' like there are roles in squad, although in PS they are no longer contained in squads and more limiting; i.e. only some are allowed to build, operate vehicles or command. This more fractured system ecourages 'cowboy-ism' where a player will go solo and have no communication with command. This is a massive problem as it contributes to many other greivences people have with this game such as; extremely slow paced gameplay, long run-in time (how long it takes from spawn to get into combat) and unbalanced teams (many players switch teams or squads looking for good SL or commanders more often than not leaving one 'tryhard team' and a casual one).

On the more positive side of things I love the era this game is set in and even with its issues there were moments of absolute joy and awe. I think to one moment where my squad lead led an expedition to flank an enemy tank and infantry position. We called for airsupport and had a stuka (they sound sick) soften up the infanty as we charged in and had both our AT hit an enemy tank simultaneously and take it out. Its moments like that which lead me to believe most of the 'core' aspects are ther they just need a lot of refining.

With that being said, if we use squad as a baseline or comparison (as we have up till now) I find its pretty hard to justify $10 less for a much lesser game, in terms of content, gameplay or optimistion. On top of all this there have been countless delays, alphas/betas and a serious lack of consistant and worthwhile updates.

All togther I would recommend waiting on this one and as of now with its current price I would give this game a 6/10.




Julkaistu 9. elokuuta 2018
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Näytetään 1–7 / 7