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Análises recentes de NotPositive-XP

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Exibindo entradas 121–130 de 130
Ninguém achou esta análise útil até agora
63.1 horas registradas (40.0 horas no momento da análise)
One of the best action games I have ever played, with a tons of freedom with combinations of weapons, guns and style. The story mode will last you around 10 hours, with plenty of replayability with the unlocked moves and higher difficulties, as well as the Bloody Palace mode, which is a totally different level of challenging all on it's own.
Publicada em 2 de janeiro de 2021.
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Ninguém achou esta análise útil até agora
19.1 horas registradas
I understand that the game wouldn't work with the tone it was aiming for, if it was possible to kill the alien, but the game is a bit too unforgiving at times. Leads to a less than stellar gaming experience.
Publicada em 11 de dezembro de 2020.
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21.4 horas registradas (21.0 horas no momento da análise)
A great cyberpunk, open-ended action game that lets you play it however you want. What's not to love?
Publicada em 11 de dezembro de 2020.
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Ninguém achou esta análise útil até agora
82.7 horas registradas (40.8 horas no momento da análise)
40 Hours in and I don't think I've ever touched anything but the zombies. The quintessential zombies experience for the series.
Publicada em 8 de outubro de 2020.
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Ninguém achou esta análise útil até agora
1 pessoa achou esta análise engraçada
43.0 horas registradas (33.4 horas no momento da análise)
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The game could have interesting aspects underneath, but it feels like surviving for the sake of surviving, unlike something like Don't Starve, where there are goals for the player to work towards. The game might be better with friends, but none of my friends are interested in this kind of game, let alone one that seems trapped in Early Access Hell.

I would say pass on this one if you are looking for a compelling experience.
Publicada em 8 de outubro de 2020.
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Ninguém achou esta análise útil até agora
11.5 horas registradas (4.5 horas no momento da análise)
My hours are low, but I've played this game on the PS4 as well, and I think it's a great evolution of the older games.

The focus on verticality and the decent sized arsenal is a great stepping stone for the franchise, as I have yet to play Doom Eternal, as of writing this, but it is next for me to play when I finish my ultra-violence run of the game.

A great step up for the older games, while seeming pretty tame from what I've seen of Eternal, Doom 4 is a welcome change in the FPS Genre that it helped create.
Publicada em 28 de junho de 2020.
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Ninguém achou esta análise útil até agora
18.8 horas registradas (13.0 horas no momento da análise)
A masterclass in Survival Horror Action that has only been rivaled by Resident Evil 4.
Publicada em 29 de dezembro de 2019.
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Ninguém achou esta análise útil até agora
821.3 horas registradas (642.8 horas no momento da análise)
I've been with this game for two years now, since around the tail end of White Noise.

I think as a competitive shooter, this game is one of the best:
The gun play is amazing, the ops are fun to use, and most of the maps are balanced.

The downsides aren't to be ignored though:
Constant dropping from matches for no reason, some ops that are just copy and pastes of other characters equipment wise and the grind for new ops (if you bought the starter edition) is really too large to make unlocking of new characters a constant progression, and more of a grueling grind.

I think all in all this game is good, despite it's flaws. Could still use a lot of work, but Ubisoft is almost constantly working to keep this game as one of the greatest.
Publicada em 4 de novembro de 2019.
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Ninguém achou esta análise útil até agora
4.4 horas registradas
A dating sim worth the time spent. Loved every second of it!
Publicada em 12 de dezembro de 2017.
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3.9 horas registradas (3.2 horas no momento da análise)
Went in expecting a bad horror game, came out with a page full of notes about morse code and translating coordinates. A game with unique gameplay for today's horror market. Short and sweet, which fits the style of the game's story.

Publicada em 31 de outubro de 2017.
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Exibindo entradas 121–130 de 130