Drgregs
Marcus
United States
Hello! Welcome to my profile! I have been using Steam since 2014, and I make maps/mods for the source engine.
Hello! Welcome to my profile! I have been using Steam since 2014, and I make maps/mods for the source engine.
Currently Offline
Hello and again welcome to my steam page!
I am a contributor to Lambda Fortress , and a playtester for P2:CE .

I also create sourcemods and hammer maps in my free time

Yummy parallax corrected cubemaps
Recent Activity
7.1 hrs on record
last played on 9 Jun
4,714 hrs on record
last played on 9 Jun
112 hrs on record
last played on 9 Jun
Soldier 5 May @ 8:53am 
it's been so long after last tf2 mods in half-life 2
i like the strokes 31 Jan @ 12:39pm 
Have you tried repacking the map through the tf2 console? typing the following usually does the trick (with the bsp in your tf2 maps folder and with mapname replaced with the bsp name of course =D):

bsp_repack maps/mapname.bsp maps/mapname.bsp
Drgregs 31 Jan @ 12:06pm 
I've tried that, But I can't seem to extract any files but the VMF.

BSP Src gives a crap ton of errors when I have extract files on and decomp the map, then it just doesn't extract any of the models, materials, or scripts.

and VIDE just says something along the lines of "unexpected end if file"
i like the strokes 31 Jan @ 9:40am 
In that case, I would personally recommend you decompile the map and copy one of the existing vehicles to your own. They've got specific settings that allow your map's vscript to function properly that I don't recommend doing from scratch.
Drgregs 31 Jan @ 1:14am 
I was looking specifically for the vscript compatible one, anyway I can't seem to find it in ficool2's vscript_func_vehicle or vscript_vehicle repositories.
i like the strokes 30 Jan @ 10:53pm 
The lone campervan's model should already be available in hammer, but if it's specifically the vscript-compatible model you're looking for, that can be found on ficool's vscript vehicles github page 🔥😎👍