007darth
007darth
 
 
I play games casually, however I do get competetive when it counts :mugman: . I like being able to play in groups of people so that my experiences are more fun. :senpai:

I love collecting/completing achievements and trophys and finding collectables. :trophy:
Currently Offline
Rarest Achievement Showcase
Favorite Game
Review Showcase
401 Hours played
The story mode of GTA V is amazing, interactive, and fun no matter how many times I restart because I lost my place of what I was doing and just want to restart.

Online.... well, I have a Love/Hate relationship with online. Firstly, a couple of PROS:
-Fast Cars
-Beautiful Scenery
-Interesting options for Business, Biker Gang activities, Heists

and yet, the online mode still feels empty. Its missing something. As much as we are given the opportunity to own the Office Towers, Deluxe Apartments, Biker Gang Headquarters, Car Warehouses, Hangars, Bunkers and Facilities..... it feels like too much.

Not too much in total, all of it is nice together, but I wish you were limited to a major plotline of your online character (of course with no limits to how many characters you could make).

A perfect GTA online, in my opinion, would be like this:

You enter online mode, make your character with the basic looks, have any opportunity for tattoos, hairstyles and customisation that way. Have the ability to purchase any house in any place available. BUT, then you are given the option to make your own MC club, you do and your character actively participates in territorial desputes, the online map is affected by gang territory, there are areas safe for you to run your business and there are areas where the AI will get mad because it is primarily dominated by the hub of another online group. Your MC Character would be able to run certain missions in the open world (like restocks/nightclub premotions) to try to push the boundaries of the online factions. Now, lets say I didn't want to do MC club anymore, you must either A) make a new character and have that one go through working their way into another Gang, Business, ect. OR, have your old character perform a series of tasks in rebellion of their current group in order to leave.


The map could be broken into sectors with Ballas, Vagos, Motorcycle Club, Nightclub Drug-running, Hangar Drug-running, CEO dark enterprises. You get to choose one per character, then work the map. Each group could do ALL the things available like Stealing cars, running drugs, promoting businesses.... BUT they would each do it their own way and under facilities only available to each faction. Again all affecting safe-roam areas. Thats not to say people couldnt go undercover into other "controlled" areas for the sake of sabotage.

Another thing that makes the world feel empty, most of the stores are just backdropped in there. I wish I could plan out my own heist (without it being an event) and say, bring 3 people with me in an armored car to rob a bank/jewlery store in the middle of the day. No prep nescessary but just using the things I own.

Also, It would have been great if you could que up multiple objectives for your business to run. If you are grouped with 8 people in a lobby, there is no reason all of them need to be doing one resupply when you should be able to activate two resupplies and assign people to them...

I know this may be unrealistic for GTA V online, maybe we can see it in GTA 6 some day.
Comments
BLUEPICKLESIN 15 May, 2023 @ 7:25pm 
Man assassin
Butterman708 21 Apr, 2023 @ 10:34pm 
Assassin man