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when arriving to new islands, with no walls at all
when aggressively expanding beyond huge sections of forest
to keep a breeder back for a while, preventing it from dealing much damage to the wall
to give archers an extra time to retreat back to security after a wall has fallen
to prevent the boar from directly hitting the monarch during the winter
to block the spawning greedlings when attacking a small portal (see details on this video).
Using the golem's ability combined with the Alfred's decoy, creates two barriers at once, but without changing their cap number. Activating the ability with a monarch's decoy and with three barriers already on the field, would make the two oldest roots fall immediately, replacing them with the new pair at the new location.
To activate the ability the player needs to stand still facing the desired side and press down the Shift button on the keyboard or RT on the controller. This will cause the golem to be immobile for half a second while a barrier is being summoned.
It is found on the third island—replacing the warhorse from the regular settings—and it's unlocked with two gems and twelve coins.
The golem has low stamina and speed. While on plains, it can graze at any time by growing small yellow flowers on its forepaw and eating them.