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:D::D::D::D::D::crystalz3::crystalz3::crystalz3::crystalz3::crystalz3::crystalz3::Mark_m::crystalz3::crystalz3::crystalz3::crystalz3::crystalz3::crystalz3::crystalz3::Mark_m::crystalz3::crystalz3::crystalz3::crystalz3::crystalz3::crystalz3::D::D::D::D::D:
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:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
:steamhappy:โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘:steamhappy:
:steamhappy:โ–‘โ–ˆโ–‘โ–ˆโ–‘โ–ˆโ–‘โ–ˆโ–€โ–€โ–€โ–‘โ–ˆโ–‘โ–‘โ–‘โ–‘โ–ˆโ–€โ–€โ–€โ–‘โ–ˆโ–€โ–€โ–ˆโ–‘โ–ˆโ–€โ–ˆโ–€โ–ˆโ–‘โ–ˆโ–€โ–€โ–€โ–‘:steamhappy:
:steamhappy:โ–‘โ–ˆโ–‘โ–ˆโ–‘โ–ˆโ–‘โ–ˆโ–€โ–€โ–€โ–‘โ–ˆโ–‘โ–‘โ–‘โ–‘โ–ˆโ–‘โ–‘โ–‘โ–‘โ–ˆโ–‘โ–‘โ–ˆโ–‘โ–ˆโ–‘โ–ˆโ–‘โ–ˆโ–‘โ–ˆโ–€โ–€โ–€โ–‘:steamhappy:
:steamhappy:โ–‘โ–€โ–€โ–€โ–€โ–€โ–‘โ–€โ–€โ–€โ–€โ–‘โ–€โ–€โ–€โ–€โ–‘โ–€โ–€โ–€โ–€โ–‘โ–€โ–€โ–€โ–€โ–‘โ–€โ–‘โ–€โ–‘โ–€โ–‘โ–€โ–€โ–€โ–€โ–‘:steamhappy:
:steamhappy:โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘:steamhappy:
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:


// removes the shifting of the arm when crouching down.

cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"


cl_bob_lower_amt "0"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.1"

// scales the HUD depending on what resolution you use, 1 is max.

hud_scaling "1"

// lowers delay between sounds.

snd_mixahead "0.05"
snd_mix_async "1"
snd_stream "1"

// sets interpolation values.

cl_interp "0"
cl_interp_ratio "1"

// ignores dedicated servers with pings above this value.

mm_dedicated_search_maxping

// usual rate commands

rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"

// causes the scope to move less while moving scoped and reduces bobbing effect

cl_bobcycle "1.0"

hud_scaling "1"
m_customaccell 0
m_rawinput "1"
m_mouseaccel2 "0"
m_mouseaccel1 "0"
m_customaccel "0"

cl_forcepreload "1" // Preloads The Whole Map & Sounds.
cl_autohelp "0"
cl_disablehtmlmotd "1"
cl_showhelp "0"
cl_downloadfilter "nosounds"
r_dynamic "0"
r_drawtracers "0"
r_drawtracers_firstperson "0"
r_eyegloss "0" // No Makeup.
r_eyemove "0" // No Eye Movement.
r_eyeshift_x "0" // No Eye Movement X-Angel.
r_eyeshift_y "0" // No Eye Movement Y-Angel.
r_eyeshift_z "0" // No Eye Movement Z-Angel.
r_eyesize "0" // Smaller Eyes.
m_rawinput "1"




bind l "r_cleardecals" //Press L to clear decals

fps_max "0" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
fps_max_menu "300" //Frame limiting my menu to 300 because I can
net_graph "1" //Shows my network usage data
net_graphheight "990" //Changes height, used together with script
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller


host_writeconfig
r_drawtracers_firstperson 1
m_mousespeed 0
viewmodel_recoil 0
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "6"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "235.000000"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "1"
cl_crosshairgap "-4.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "0.500000"
cl_crosshairstyle "5"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-100"
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "54"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "0"
viewmodel_recoil "0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.980000"
cl_hud_background_alpha "0.5"
cl_hud_bomb_under_radar "1"
cl_hud_color "8"
cl_hud_healthammo_style "1"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "0"
cl_hud_radar_scale "1.050000"
hud_scaling "0.950000"
hud_showtargetid "1"
cl_righthand "1"
cl_color "4"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.500000"
cl_radar_rotate "1"
cl_radar_scale "0.250000"
cl_radar_square_with_scoreboard "1"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "v" "+jumpthrow"
Aga 5 Jan @ 10:47am 
15k idiot, noob trash
Sasuketamine 4 Jan @ 2:49pm 
cho ngu chi biet sua :D
[LTK] - ivanavi 17 Oct, 2024 @ 8:00am 
hacker
[LTK] - ivanavi 17 Oct, 2024 @ 7:28am 
hacker
ZY10NG 8 Oct, 2024 @ 8:17am 
ๅฏผ็›ฒ็Šฌไฝ ๅฆˆๆญปไบ† ๅ–œๆฌขๅซ๏ผŸๆˆ‘ๆฒกๅผ€่‡ช็ž„้ƒฝๅฟซๆŠŠไฝ ๅฑŽๆ‰“ๅ‡บๆฅไบ†