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Has better things to do apparently
Question: Why don’t real-time games work?
Data must travel approximately 45,000 miles with satellite Internet – from dish to satellite and back again. This creates a fraction of a second delay in Internet responsiveness. While browsing for a website or downloading content, this delay goes unnoticed. But during real-time multi-player games, this delay creates game latency (high ping) and an unreliable connection with the gaming server. Many game servers will auto-kick players who have a high ping, as it creates “lag” and disrupts gameplay for others.
AKA Unfriend this noob because he aint playin no mo...