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Análises recentes de Yacoob

A apresentar 1-6 de 6 entradas
6 pessoas acharam esta análise útil
48.4 hrs em registo (33.3 horas no momento da análise)
If this is any indication, don't get hyped for Fallout 5, unless it has Obsidian stamped on it....................
Publicado a 5 de Outubro de 2016.
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1 pessoa achou esta análise útil
121.2 hrs em registo (47.2 horas no momento da análise)
Fallout 3 took like 6 years to develop, and New Vegas took 18 months.

Eat your heart out Bethesda.
Publicado a 5 de Outubro de 2016.
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Ainda ninguém achou esta análise útil
4.0 hrs em registo (2.2 horas no momento da análise)
Think The Indie Game the movie but for international gaming competitions. This actually tugged at my heart strings in certain scenes like Indie did. Lets hope we get more of these types of documentaries. But I think the title is abit misleading. At first glance I thought it was gonna be about the free to play market, but I wasn't disapointed with what I got. Plus it's free so watch it atleast once.
Publicado a 19 de Março de 2014.
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Ainda ninguém achou esta análise útil
12.9 hrs em registo (4.2 horas no momento da análise)
I will only list the problems, nitpicks, and the WeaponCrafting. Other wise consider everything else is ok to good.

Problems & Nitpicks
-The profanity such as the design of Helga personaly disgusted me.
-Microtransaction aren't annoying most the time, until you make every single character option cost money.
-The Aesthetics on some levels either arent fleshed out enough or are not appealing.
-I have a feeling this was suppose to be in early access or just didn't get enough beta development time, due to missing features (custom mode).
-Better variety in characters would be nice.
-No customizable grenades.

WeaponCrafting
-Parts are locked off but don't take long to unlock at all.
-The variety in the parts and ways your gun can be used is impressive.
-The guns look great and naming them helps you feel connected, after I named my first gun after my girlfriend, it will never be switched out.
-Lack of color and skin options for the base parts, I'm sure the art team could make some really cool designs for these parts.
-You get Blutes (in game currency) very quickly so you never feel like you have to grind to get more parts.
-It's likely that while your playing a match to test a new combination out, if it doesn't work as well as you thought, you'll get enough Blutes to switch out parts or get higher in the techtrees.
-Unless you go to the techtree first or someone told you, parts for your gun will be locked off without an explanation.

It my sound like I'm being abit harsh because i made a lot of nitpicks but I recommend this title, mostly cause I'm sure the problems aren't that hard to imploment in future updates. Loadout is a good creative polished fun time, hopefully the Devs can go the extra mile to make the game not just good but great.
Publicado a 5 de Fevereiro de 2014.
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Ainda ninguém achou esta análise útil
51.0 hrs em registo (18.7 horas no momento da análise)
Hardcore Zelda + Warcraft
Publicado a 30 de Novembro de 2013.
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Ainda ninguém achou esta análise útil
20.2 hrs em registo (18.1 horas no momento da análise)
The art style is beautiful and interesting. The game play is easy to learn and ♥♥♥♥♥♥♥♥♥. Game is a grindy co-op ninja sim. Its great fun with friends, solo is enjoable as well
Publicado a 30 de Novembro de 2013.
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A apresentar 1-6 de 6 entradas