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Really loved the story, music and art as well, didn’t care about the combat part tbh, just a side-effect for story purposes and the puzzles were few and far apart to not get me bored.
But what I really enjoyed was the way the game plays you from the start… plays with our heads…something few games do nowadays - you know what I’m talking about…😁
You probably got yourself a friend through this review… or not, love is the same 🍻
https://steamproxy.net/id/thegoodsupremeleader/recommended/414340/
However, I think this is why some people are at odds with it. I don't believe it is so much meant to be a game as it is an experience. I disagree that you would get the same reaction with a comic book or watching a movie. While both of those mediums are immersive in their own regards they aren't at the same level of immersion as video games are. I think the developers purposefully scaled back some of those aspects as it would've deterred from the main focus which is to step into the shoes of someone with mental illness/psychosis. Plus there was only 20 developers working on the entire game.
I can see what you mean though, these are indeed the weakest parts of the game, but I still to this day love replaying it for the story delivery and to speedrun these sections which makes them very bareable.