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Recommended
0.0 hrs last two weeks / 32.5 hrs on record (20.6 hrs at review time)
Posted: 29 Jun, 2019 @ 5:46am

It's nice to see a crowdfunded game that ends up being worth the crowdfunding. Though I personally only heard about the kickstarter when it was already over, I've been looking forward to this game for some time, and it did not disappoint.

Overall, the presentation is great. Graphics are good, different areas are easily differentiated, and music is good. Enemies within the same typing tend to have slightly different models on top of simple recolors, which is also nice. Bosses are varied and interesting (though I did encounter a bug where I fell through the floor during the fight with the twin dragon, which allowed a legendary level of cheese rather than fighting between the two heads as intended), with only one fight repeated for story reasons.

The addition of fighting game commands (a lot of fireballs and dragon punches) to several weapon types for special moves is an interesting touch, but I didn't seem to run into very many for Greatswords, my particular favored weapon in my initial run, now complete. I wish I'd gotten more of a chance to interact with that mechanic.

In addition to standard leveling mechanics, grinding is also encouraged by the shard system. Five categories of special abilities gained from both mobs and bosses allow for a degree of customization and provide an incentive to slap enemies around for a long time. Shards can also be enhanced at one of the shops with drops, and passive category shards can be turned on permanently if enhanced to the maximum threshold.

Two shops are available- a money based shop, which wasn't much good for me apart for purchasing reagents for the second shop, and the alchemy shop. Bring your nerd some ingredients and watch equivalent exchange bring you weapons, armor, items, and lunch.

The food system is kind of odd, frustrating to search out drops for, but very rewarding. The first time you consume any prepared food item, you gain a persistent stat boost. Usually more pedestrian stats, but its also possible to increase your MP regeneration and EXP gain.

So yeah, pretty good. My only complaints would be a somewhat slow base movement speed and alchemy listing for weapons and armor being a bit hard to see what you should be looking for to move to your direct upgrade of your current weapon. That's because stuff you can make is listed at the top, and what you can't is listed at the bottom.
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