Frost
Scroomless   Chicago, Illinois, United States
 
 
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Azure 21 apr 2023, ore 12:29 
a) quests were pretty much the only way to progress reasonably
b) quests should feel more like traversing the world to assist people and complete adventures rather than a todo list in your menu which is what it felt like to me
c) the game followed a copy paste format of 9? levels, dungeon, 9 levels, dungeon
d) the dungeons all really felt the same and didnt feel interesting, could prob be improved if it was a private instance instead of open like the rest of the world
e) monster grinding shouldnt be needed in a good mmorpg, and if it is, "designated grind spots" isnt the way to do it
PopTopMop 1 apr 2023, ore 15:16 
a) quests were pretty much the only way to progress reasonably
b) quests should feel more like traversing the world to assist people and complete adventures rather than a todo list in your menu which is what it felt like to me
c) the game followed a copy paste format of 9? levels, dungeon, 9 levels, dungeon
d) the dungeons all really felt the same and didnt feel interesting, could prob be improved if it was a private instance instead of open like the rest of the world
e) monster grinding shouldnt be needed in a good mmorpg, and if it is, "designated grind spots" isnt the way to do it
Pyroh 21 dic 2021, ore 20:30 
his complaints were:
a) quests were pretty much the only way to progress reasonably
b) quests should feel more like traversing the world to assist people and complete adventures rather than a todo list in your menu which is what it felt like to me
c) the game followed a copy paste format of 9? levels, dungeon, 9 levels, dungeon
d) the dungeons all really felt the same and didnt feel interesting, could prob be improved if it was a private instance instead of open like the rest of the world
e) monster grinding shouldnt be needed in a good mmorpg, and if it is, "designated grind spots" isnt the way to do it