No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 25.1 hrs on record
Posted: 3 Apr, 2023 @ 4:33am

Fun for the first 5 hours, mechanics getting annoyingly "precise" for some things and failing results in 5 mins of mind numbing climbing back to that area. The stamina gimmick has always been a bad idea to have in a game. Mazes feel repetitive as hell. Enemies that scale to your level is NOT a good thing to have in a starting area, especially when there is zero reason to fight anything that isn't mission related, there is no exp gain, just stupid material grinding to get specific items upgrade skills, weapons and armour.

Absolutely infuriating cut scenes that you CAN'T skip when you have already seen it, oh yes, i just died to this boss, lets watch its intro AGAIN that's nearly 2 minutes long, doesn't sound bad until you have to watch it for the 3rd time after dying to ability that wasn't in the same area code and still hit you.

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