10
Products
reviewed
337
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Recent reviews by Simon

Showing 1-10 of 10 entries
2 people found this review helpful
7.6 hrs on record (4.7 hrs at review time)
Early Access Review
Where it doesnt exactly innovate in any regard for actual gameplay (most systems are taken off other products, but dont ruin what works you know? They're proven to be fun like gliding/world manipulation for building etc)

Enshrouded does something incredible which I havent encountered in open world survival games before: guided story quests perfectly interwoven with the actual survival aspect of it. The world is crafted to be explored, short notes read, contextual storytelling and legitimate lore behind everything while at the same time allowing you to take a break from it whenever you want and dig a 30 foot ditch for your basement that you inevitably get stuck in because you forgot to bring enough resources to make the stairs.
Posted 25 January.
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No one has rated this review as helpful yet
25.8 hrs on record (11.2 hrs at review time)
Early Access Review
Might be one of the best free to play shooters that I've played to date.

The generous reward system, lack of pay to win elements and amount of free stuff that you get just by playing a character you like is insane it really blows other cosmetic based games out of the water. The only things you can pay for right now are: Battle pass (which will pay for itself and allow you to get the NEXT ONE FOR FREE if you get to lvl 80~), founder packs and literal direct support packages that go to the Ukrainian developers make for a surprising way to fund the development.

If this game cost 20-30 euros I'd probably buy it straight up anyway cause of how great the game feels, from shooting gameplay and responsive guns that all feel different and unique in their own ways, heroes who all have interesting quirks which can help your team or give access to supplies in the roguelike mode, and even in PvP allow you to get the jump on some people is incredible.

The game is young and deserves so much more attention than it is getting at the moment, and I cant wait to watch it evolve over the coming year.
Posted 22 October, 2022.
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1 person found this review helpful
10.7 hrs on record
Okay so, i officially decided after a long hard think that i just cant play Nermal anymore, i absolutely lost the spark on him since he was always my trolling go to and i felt like i was forced to play him anytime because anytime i asked if i could hop on Squeak i was told i couldnt because "you arent allowed to play a different drifting character till you learn Nermal".
I've been racing and drifting on Squeak for the past races and i've been getting 2nd place in lasagna cups with him (I literally outran people who are S+ score while being B-) so this week ima sit out Garfield Kart Furious Racing, learn the tracks some more and if you dont accept that then i'll leave the racing team and find a different Furious Racing discord to play with
Posted 23 August, 2021.
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1 person found this review helpful
1 person found this review funny
501.0 hrs on record (4.5 hrs at review time)
good imo
Posted 14 April, 2020.
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No one has rated this review as helpful yet
3.1 hrs on record
To start off with: I've played the Mount and Blade series a fair amount across different platforms on the PC, some legit, some questionable, and while this game tries to emulate the look of the game it doesn't play like it.

Instead, Conqueror's Blade appears to go for the Dynasty Warriors approach to gameplay, but not in a fluid or very rewarding way where you can crush swaths of enemies in one cleave.
When you first start up the game you'll be thrown into a buggy character creation screen that frequently crashes or locks up, and if you finally find a way to MAKE a character you'll be pleasantly surprised by the low fps, stuttering and horrible movement controls out of combat.

I have no idea as to how they managed to screw up the optimization this badly, I mean I have a GTX 1060 (6GB), and a later edition of the i5 Intel series Processors (8400~ I believe.) and it falls from 90-60-40-12-1 and then up again.

I can't speak for the real money shop, I didnt really bother to check for one but from what I hear it's mixed, some say its okay, others say it's purely P2W.
Posted 30 June, 2019. Last edited 30 June, 2019.
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6 people found this review helpful
338.5 hrs on record (203.9 hrs at review time)
I'm not going to lie at all to you in this; I love the game, I find it to be a very fun thing to play with friends at times and perhaps even pubs occasionally.

There are things wrong with the game though, bad optimization for some gpu's (Not major conflicting issues but problems may arise at times.). It will get repetetive after a while if you are only grinding out infamy and not doing anything for fun. You may have a hard time accessing the game fully if you dont buy some of the dlc's since the best mods/weapons are hidden behind a DLC wall.

Though the game is still fun to play, but the reason I am making this review is because of the recent events happening in and around the game; Two main founders of the Overkill studio have left quite abruptly {Simon Viklund, the main music composer and Ulf Andersson, which is probably most well known as the voice of Wolf.} and have not said much about it, but in the few words they have said they seem to be a bit iffy about Overkill and seem much more open after having left the company, they also seem to be trying to distance themselves as much as they can away from Overkill due to unknown reasons (Could be professional just to not have any big connections to it after leaving, or personal with conflicting views of the future of the company.).

The MAIN reason I am writing this though is because of the Microtransactions popping up.

Almir, and former employee of the company David Goldfarb which was once the lead designer had said on two different occasions that there will be NO microtransactions in the game. And yes I know times change, the direction may change but the fact is that during the very start of THIS YEARS Crimefest they said that ALL rewards would be free to all players, and in NO way are microtransactions free to the entire community, I know the main reason behind some peoples hate currently is the stat bonuses on skins, but MY problem with this all is the fact that this is most likely a way to see how far they can take it, after releasing multiple DLC's over a span of a few months that each cost 4.99 with nothing but a few bad weapons and new masks they finally decided to dip their toes even further into the abyss.

Plus yet another thing; the Chivalry: Medieval Warfare / Payday 2 crossover made a little sense, and was quite funny.
Until you realised that Chivalry gave you the things for free in their game whilst Overkill forced you to spend 4.99 on some very low resolution masks and reskins of weapons that already existed in game.

So that is my review of the game, and as to why I set it as negative. I hope you all start to consider what this company is doing, even if it was Starbreeze's idea there is something VERY WRONG when Almir, a main community figure in the company refuses to reply to anyone about the situation.
Posted 18 October, 2015.
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20 people found this review helpful
15.3 hrs on record (7.2 hrs at review time)
Sausage.
Posted 20 June, 2014.
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1 person found this review helpful
8.3 hrs on record (7.7 hrs at review time)
So, Ascend: Han of Kul...What can i say?

Oh yes, so the game is great in many ways for example, the combat is really fun with combo's and the weapons you can buy/find changes the battles somewhat since they are not all the same like a mace is slow and hard hitting and has a different combo set whilst a small sword has a fast like INCREDIBLY fast swing speed but less damage.

''Sadly'' some things are a little bad in this game like the graphics are quite meh-ish but with all these great features i wouldn't really care as much as i do in other games, then we have the fact that it's ofcourse F2P so there has to be some kind of paying aspect, which there is and that is buying souls which is the ingame currency but it's not as bad as you think i mean yeah sure it's still buying currency but the souls are really easy to get once you've gotten a hang of the combat with all the combo's so i would NOT say this game is a P2W because well, it's not a P2W, also the sad thing right now is that the dungeons are very lackluster since they have usually no bosses except for maybe one that is easy to defeat once he's attacked 1-3 times since you then know what he does and when and the whole dungeon is usually the same kind of room 3 times in a row, after playing for 4 hours i've seen 4 different kind of dungeons with the exact same mobs and setup with the rooms, but i can forgive them for that since it's early beta and it was just released on Steam atleast.

The cooler features we have are the Crusade/God features and the ENDLESS DUNGEEEEOOOOOOON! so, the crusade/god thing is basiaclly that as soon as you start the game you make a Caos and then you get to choose from 3 god, Light, Dark and Void (I won't go in to detail as much on what they do for you but i will try and cover some) so when you choose one of these you get a starting buff and then a spell which is attuned to the god you chose so Light is lightning, Void is ice and Dark is fire,
Now a REALLY cool thing is that when you start the game for real you are meant to capture villages/shrines and this is basiaclly what the game is only about right now so hopefully they'll add more things but when you capture a village/shrine that point is worth something to your whole Crusade (Crusade is which god you chose) so lets say you capture a village, then that village will go to your Crusade points which is how you see which Crusade is currently in the lead, if one faction capture one point enough then that point will belong to the entire Crusade and then it has to be taken over by the other Crusades we also have weekly challenges for all the Crusades which consists of killing things or capturing things, at the end of the week the winner of the challenge will be revealed and they get a buff and then here comes the cool part, if you get enough points yourself for your Crusade you will be put on a throne/pedestal in the Sanctum and all of the players will be able to see your character and think ''hmm, that guy must be the BEST player ever..'' oh and yeah the ENDLESS DUNGEOOOOOOOOOON kinda speaks for itself, it's just an endless dungeon that gives more and more rewards for each floor oh and this is quite important, everytime you get enough levels you have the chance to ascend, when you ascend you get to make a choice of one item (unless you buy more slots with souls) to keep for all your characters, now be wary because when you ascend you lose that character and all items except for the ones you save but you get to make a choice of which god you want to invest deeper into, that'll give you a buff that has something to do with the god you chose so for example, Dark gets curses which summons mobs that attack other players, so when you've chosen a god you then get to make a new character that inherits a couple of levels, some of the health and then the items you chose and vóila! you've been reborn!

So final thought is this for me: Game is great, get's boring if you play it too long since it has just come out to beta and there is not a lot of content, graphics are meh-ish but that doesn't really matter to be honest, would never call this a P2W since you can easily get souls yourself if you're good enough at the game, so all and all i love this game, download it and have fun cause i sure as hell have!

AND FOR HEAVENS SAKE, HELP US LIGHT-BROTHERS, WE NEED HELP!
Posted 21 May, 2014.
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No one has rated this review as helpful yet
0.6 hrs on record
Don't understand the game at all, but i love it tbh.
Posted 8 May, 2014.
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2 people found this review helpful
111.7 hrs on record (11.3 hrs at review time)
Early Access Review
Handcuffed someone and had no keys, had to force feed him a rotten banana so he would survived, he exploded. 100/100 would force feed again.
Posted 3 January, 2014.
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Showing 1-10 of 10 entries