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Reseñas recientes de HappyMushroom

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Mostrando 1-10 de 15 aportaciones
A 6 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
0.0 h registradas
Having a great time with it, but a there's a main point of annoyance in that your damage/resistances scale with collecting an item all around the world. It feels a bit like you have to do the scavenger hunt before you're "allowed" to fight bosses. The difficulty is also much higher than in base game, which seems to make some people very mad.

Aside from that everything is good, the boss design, the exploration. mwah.

Publicada el 22 de junio.
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Nadie ha calificado este análisis como útil todavía
76.7 h registradas (25.9 h cuando escribió la reseña)
Aside from the obviously broken online, offline isn't too hot either. There's a lot of bugs, crashes, etc. For example some skills will have their animation play until you quit the game, sometimes the game will straight up crash, and in my game it's not possible to start post-game quests (so progression is stuck permanently).

Avoid, at least for a few months.
Publicada el 24 de febrero.
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A 8 personas les pareció útil esta reseña
154.2 h registradas
Retroactively added DRM. This is 100% to the detriment of the users.
Publicada el 22 de enero.
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Nadie ha calificado este análisis como útil todavía
22.0 h registradas
Tons of fun. Pure adrenaline in videogame form. The plot is garbage but thankfully mostly skippable.
Publicada el 17 de octubre de 2023.
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Nadie ha calificado este análisis como útil todavía
69.3 h registradas (52.8 h cuando escribió la reseña)
This game is a mix of platforming, exploration, monster collecting, and 3v3 battles. While the non-combat parts are nothing to go crazy over (though functional), there is a very wide variety of monsters, equipment, and strategies. Overall a good experience and well worth the price.
Publicada el 16 de mayo de 2023.
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A 11 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
72.0 h registradas (52.3 h cuando escribió la reseña)
Fun little game. Story is very scarce and gets out of the way after the intro. The highlight is the combat, large amount of classes, possibilities, and competent AI (for example some "Mr. President, get down!" moments as an enemy dives into one of your incoming aoes to push a buddy out).

Only problems is that trying every class gets really grindy, inactive characters will lag considerably behind your A-Team and are only used in naval battles, and the amount of content to explore is a bit light. But that can be fixed by mods, I'd recommend going on the workshop and just ticking everything from Prominence.
Publicada el 1 de agosto de 2022. Última edición: 1 de agosto de 2022.
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Nadie ha calificado este análisis como útil todavía
154.4 h registradas (40.0 h cuando escribió la reseña)
It's very good! Massive amounts of content. The combat/class system is filched straight from Final Fantasy 5 with a few improvements. Exploration however is different - through platforming there is a MASSIVE amount of areas, secrets, items, bosses, etc that you can discover.

Plots is fairly nonexistent, and graphically it looks like RPGmaker default sprites, but don't let that hold you back from trying out this very solid game.

The demo is very long and representative of the game, and saves are compatible, so if you're unsure start with that!
Publicada el 22 de abril de 2022.
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Nadie ha calificado este análisis como útil todavía
428.4 h registradas (124.5 h cuando escribió la reseña)
As a PC port, this is a steaming turd: performance issue, prompts are for controller if you don't have one plugged, no mouse support on the map. quitting without alt+f4 is a nonsensical process that takes minutes, tiny FOV, etc etc.

But the gameplay is so good, and the amount of content so large that you end up just forgiving the game anyway.
Publicada el 27 de marzo de 2022.
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Nadie ha calificado este análisis como útil todavía
617.3 h registradas (10.1 h cuando escribió la reseña)
3 main issues:

- Can't even play outside of 5AM, the servers are so taxed you can't even get into a queue

- The combat is incredibly easy, at least for the amount I played. Maybe "it gets better later", as they say, but any game that wants you to slog through dozens of hours of trivial crap is not respecting your time.

- The writing is terrible, a confused mess that includes every anime cliche it can and seems written and voiced by XxX-D4rkSasuke-xXx the edgy 12 years old.

Aside from that, it's serviceable enough. Combat would be good if the mobs didn't instantly died to a gentle fart.
Publicada el 14 de febrero de 2022.
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A 5 personas les pareció útil esta reseña
313.3 h registradas (87.4 h cuando escribió la reseña)
A fun XCOM2-like with an utterly obscene amount of possible builds. Then 50 hours in it also unlocks fully fledged monster raising and robot building systems because why the ♥♥♥♥ not.

Since there's no permadeath, the game is not afraid of throwing a massive amount of ♥♥♥♥♥♥♥♥ at you on higher difficulties and levels, which is great.

Drawbacks are a mediocre translation, especially in later parts, a very confusing storyline, and some systems feeling half-baked (the consequence of failure is your characters losing motivation, but you can buy them a drink for ten bucks to fix it... it's just unnecessary tedium). Balance is also sometimes a bit off with some skills feeling useless, but that's probably inevitable with a game of this complexity.
Publicada el 27 de octubre de 2021.
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Un desarrollador ha respondido el 28 OCT 2021 a las 12:00 a. m. (ver respuesta)
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Mostrando 1-10 de 15 aportaciones