6 people found this review helpful
Recommended
0.0 hrs last two weeks / 102.2 hrs on record (100.0 hrs at review time)
Posted: 26 Dec, 2015 @ 3:34pm
Updated: 23 Nov, 2016 @ 7:12pm

A 4x Turn-Based game where you have only one city and your units are survivors with varied skills. Your goal is to survive a hostile monster overrun world. To do that you must gather resources that will allow you to build up your city and craft better gear for your survivors to equip. You will have to balance sending units out on adventuring expeditions to gather resources and experience or leave them at your city to protect it and upgrade it. The number of units available to you is very limited they are your main resource but there is no way to regularly produce them you may build upgrades that will increase the chance of units finding there way to your town and you may acquire them through events but the same events may also kill them off. There seem to be a good number of different events and each of them has different methods of approach or retreat. My party came upon the path of a black cat and chose to follow, it ended with my healer in a witches kettle, We fell into a cave after a cave in and chose to explore rather then try to climb out, down the path we went right at the fork and ran into a dragon, we chose to run for our lives and not attempt to steal from it or attack it.

Combat and other event challenges are done in the form of card duels, the cards represent each of your survivor units and the card abilities vary depending on their gear and stats. A combat event can lead to the death of your unit but there are ways to mitigate that possibility, Challenge events may some times be done instead of combat your characters will be safe from death but will likely receive less reward.

When you start the game you select one of several fallen deity, most of them require some kind of accomplishment to unlock, each can be leveled up and provides different starting bonuses and seemingly have a series of events related specifically to them.


The tutorial is somewhat helpful but also bugged the dialog to instruct me on the next turn button came up after I hit next turn and indicated it was the third dialog in the chain, I hit the go back button on the dialog to review what I had missed and the game had not gone to next turn yet and the game froze there. On my first combat the tutorial dialog came up and indicated it was 1 of 20 I hit the next button and it vanished only to reappear many game hours later after I had already gone through many advanced fights, it let me then go through the no longer needed dialog.

This is a very entertaining game recommended to fans of Fantasy, Strategy, Turn-Based, Party Management, Exploration and Variation.

I have nominated this for best implemented multiple tag game. What I mean by this is they way they have perfectly combined elements of RPG, card game, 4x, rogue like, survival, crafting, choices matter.
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