No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 623.4 hrs on record (326.4 hrs at review time)
Posted: 23 Nov, 2017 @ 3:26pm

I always like to compare this game to CSGO in terms of the games objectives and strategy. CSGO is very different to this game, is what people would say to me after saying that they are similar, which i would mostly agree on. But in terms of risk and reward situations I think this game wins by a land slide. Some people may think the player progression of this game may be a little slow, because of how much it costs to get a new operator, but I think the progression of this game compared to many other games almost hits progression spot on. The choice to do a day(s) worth of grinding to get a operator is very nice and the other choice to spend $5 to get one operator, or more $ to get more operators is a good way to give players a freedom of choice in whether or not they are willing/ not willing to spend time in this game just to get something you want. Ubisoft always tries their best to release updates that make the game fun and fair to everyone, which is something I applaude to them for doing. The matchmaking may be dumb at some points in casual, for example pairing golds or lower with high plats and diamonds making the game not very fun for the lower ranks because the high ranks are tryharding their a**es off against people who are not very close to being as skilled as them (I say this because often personal experience). But even when this stuff happens I find the game to be a lot of fun to play with friends especially when you get that rare game when both teams are on equal terms of skill making a very competitive game a fun one, because they aren't "BM'ing" each other. But all in all this game is very highly reccommended by me and I kind of hope to see one day the statement that Ubisoft made saying, "We plan on having 100+ playable operators" come true.
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