Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In short: you can't argue that content is locked behind a paywall if it was added after base game's release (especially if it wasn't planned/supplemented with free additions) .
I'm not selling anything to pay for DLC. I find it ridiculous that a paid product has 90% of its content beneath a paywall. If Overkill actually thought their game was worth $50 in total, they should've fucking shipped it out for $50 and not put everything behind a paywall and sell the barebones base game for $20.
Also, nice comedy chevrons, faggot.
> probably didn't join community group for community items
>topkek
In all seriousness, you wrote a review at only 6 hours in, and only complaining about the price of things. You may not be able to host heists without the corresponding dlc, but you can still join games playing said hiests.
Plus, the base game + community bonuses (imo) provides a good amount of free weapons and perkedecks for you already, not to mention the game is continously updated with new additions, a good deal of which are free.
and you can always sell your skins if you want new DLC