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Wren 最近的评测

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1 人觉得这篇评测有价值
总时数 11.3 小时 (评测时 3.5 小时)
if i had the time I'd print the cards out and play this kitchen table style. I'm having a blast
发布于 1 月 18 日。
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1 人觉得这篇评测有价值
总时数 76.3 小时 (评测时 6.2 小时)
Very glad this game has a demo. If you're at all curious, or wondering how the game could stretch its simple premise into something worth even the low price of entry - I know I was - give the demo a try. You'll know pretty quick if the gameplay loop is something you can get into.
发布于 2024 年 6 月 30 日。
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尚未有人觉得这篇评测有价值
总时数 140.0 小时 (评测时 104.3 小时)
simple game, good thing to play while listening to music or podcasts
发布于 2022 年 12 月 10 日。
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总时数 6,737.7 小时 (评测时 3,815.2 小时)
the best
发布于 2020 年 12 月 19 日。
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总时数 70.0 小时 (评测时 7.5 小时)
I'm quite bad at this sort of game, but nothing like the prospect of rescuing cute bugs to motivate a guy
发布于 2019 年 11 月 11 日。
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有 11 人觉得这篇评测有价值
总时数 9.4 小时
The game deserves its (currently) mixed reviews. It's buggy, and I frequently find a session cut short by one where the screen freezes up after finishing combat - kind of a buzzkill. That said, the game is still a great roleplaying experience. Has the feel of the classic isometric games, but streamlined. Tons of options for character builds, story progression, and combat strategy. I really appreciate the option to restart a combat - I'm going to savescum anyway in a game where resources are this scarce, so it's a nice time saver.
I love rpgs, cosmic horror, and anything with a fun story. This game feels like it was made for me, and in spite of the bugs I'm glad I bought it on launch. But if, unlike me, you do feel like you can wait to get your hands on this, then hold off until they release a patch.
发布于 2019 年 10 月 2 日。
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