7
Products
reviewed
0
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Recent reviews by Zansilu

Showing 1-7 of 7 entries
1 person found this review helpful
70.5 hrs on record (70.1 hrs at review time)
They're pulling a Unity and removing player trading.
Absolutely disgusting.
Posted 12 October, 2023.
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No one has rated this review as helpful yet
1,754.5 hrs on record (649.4 hrs at review time)
Great game, honestly one of my top 5's. The immersion of playing as just one cog in a machine of thousands; working together, communicating, seeing honest-to-goodness supply-chains come together through team spirit, coordinated pushes into enemy bases, tanks rolling over enemy line while supported by infantry and artillery fire, the list goes on. Many real-world World War I and II tactics actually work in this game, and it makes for an experience like no other.
The proximity chat adds another layer of immersion and community that is sorely lacking in today's gaming industry. You'll hear allies calling out enemy positions and emerging threats as the battle evolves, injured soldiers shouting for medics, and machine gunners pleading for ammo as they use their last clip as sparingly as possible. The further away someone is, the quieter they are, so coms are (usually :P ) not too crowded. Another added bonus of the voice chat is that when you start playing and have no idea what you're doing, just ask. There's always someone eager to help out.
As you've probably seen already, every item and vehicle (and many structures) are created by players. There's something special about passing by a factory that's in full swing; cranes loading and unloading cargo ships, raw materials being fed to factories that spit out rifles, bullets, uniforms, diesel, petrol, gas masks, tanks, and a constant flow of trucks bringing the much needed gear to the front line.
Because of this, every battle matters. If your faction fails to defend a factory, then your side looses not just everything that wasn't evacuated in time, but the ability to effectively hold that region without straining surrounding territories. But again, you're just one cog in the machine, so fights manage to feel meaningful without also putting too much pressure on any one player. It can be a hard balance for a developer to achieve, and I think Foxhole's scale helped Siege Camp to nail this. (Not to subtract from their ability/achievement)

Foxhole is a unique game that offers a one-of-a-kind experience, and I could go on for quite some time about all the things I love about it.
Posted 11 February, 2023. Last edited 8 March, 2023.
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No one has rated this review as helpful yet
109.5 hrs on record (12.0 hrs at review time)
Great so far!
The playable character count rises from 4 to 12. That's huge!! The first character you get is a nod to Enter The Gungeon, and I love him. The new items are pretty great too.
Posted 4 April, 2022.
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2 people found this review helpful
1 person found this review funny
7.0 hrs on record
It's like if EA took a dump, which then took a crap.
Hot garbage.
Posted 12 February, 2022.
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No one has rated this review as helpful yet
149.9 hrs on record (59.7 hrs at review time)
One of the best shooters of all time.
Posted 27 March, 2021.
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No one has rated this review as helpful yet
391.4 hrs on record (4.0 hrs at review time)
The game I've wanted since I was 6.
Posted 2 October, 2020.
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No one has rated this review as helpful yet
18.6 hrs on record (0.5 hrs at review time)
I'm an Xbox fanboy, and hate using a mouse and keyboard... But this game is so BLAM! fun, I'm forcing myself to get used to it. Runs smoothly and feels great.
It's the best game since Grifball.
Posted 24 May, 2019.
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Showing 1-7 of 7 entries